7
Products
reviewed
177
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Recent reviews by Hooper

Showing 1-7 of 7 entries
8 people found this review helpful
6 people found this review funny
2
2
33.2 hrs on record (28.9 hrs at review time)
This game is really fun when you don't have an npc in your ear who haven't even played it telling you it sucks.
I'll talk about every aspect I consider essential if you are considering buying the game.

- GAMEPLAY:
The gameplay is definetely the strongest aspect of the game, it is quick, dynamic, rewarding and more importantly fun , Captain Boomerang is by far the most fun to use, I read a review calling it a mix of borderlands meets sunset overdrive and it couldn't be more spot on.
Personally I do feel like other than the powers that each character have the gunplay aspect of the game feels like it's the same for all four characters tho. There are certain type of guns that some character can use that others don't but It really boils down to which character you prefer shooting as.
Traversal is really fun to master with each character but I do feel like the distance they travel could be a little bit faster sometimes after finishing a mission your next objective will be on the opposite corner of the map and the speed in which you travel does start to weigh on you, sadly there is no option to fast travel to any landmark on the map except for the team's HQ where you upgrade your arsenal and craft more items to use on your mayhem which is convinient, but I do hope in the future they can add more points where you can fast travel to.

- STORY:
After TLOUS part 2, this is the game where I got spoiled the most on the internet, which is sad since I couldn't browse anywhere without eating a huge spoiler. I do agree this game shouldn't have been in the same universe as the Arkham series, that ends up hurting this game's story rather than enhancing it, which is a pity given how the whole concept and story is really interesting (for the most part).
Spoiler free review:
Story is solid, the Justice League have been brainwashed by Brainiac after invading Metropolis, in an effort to stop this threat Amanda Waller puts together a team of villains to try and stop Brainiac from taking over the world. As I said, the concept of regular goons trying to take on literal gods is peak to me, I like all members of the Suicide Squad but Deadshot, he is easily the most boring and uninteresting member of the bunch, he never really has anything to say, and given how the game is connected to the Arkhamverse his whole existence literally makes no sense, he is a retcon character of an established mythos, FYI this is supposed to be the real Deadshot as opposed of the fake one we see in the Arkham games (which are canon BTW), and if you somehow forget that he is the real one along the story, trust me, he will make sure to repeat it every chance he has. This is one of the instances where making the game in the same part of the Arkhamverse, hurt it. In my opinion you could've replace him with Bloodsport and none would've bat an eye. But aside this Deadshot rant the rest of the characters are well written, every performance (besides Deadshot) is top notch, the stuff I have complaints for are in the spoiler territory below.
Spoiler review:
Surprise, surprise, like the title says you will be killing the Justice League in this game, somehow a lot of people apparently have a problem with that, maybe it's because we got a Suicide Squad game before a Justice League one or because they don't like their favorite hero being killed. I myself don't have a problem with the whole concept of the heroes dying and the villains taking the spotlight, as I said being in the Arkhamverse is a disservice to this game mainly because if we are talking about the Batman of the Arkham series, I do believe he wouldn't have returned to being Batman after Arkham Knight let alone getting brainwashed by Brainiac so easily. Other things that were a let down are the bossfight against the JL members, all of them felt so underwhelming, ALL of them, not even a cutscene worth of a sendoff for each of them (except Wonder Woman), they just take a bullet and die, no last words, just dead. Their deaths don't have any impact on the characters or the world around them, except that now some of Brainiac's goons will be infused with the powers of the defeated superhero. The most dissapointing death storywise was Batman's, although we do get an eulogy after the credits I still feel dissapointed in how the main character of one of the most infuential game series of all time was unceremoniously executed like a dog. Gameplaywise Superman's fight was a joke, I played it on the hardest difficulty and the Man of Steel felt more like the Man of Paper, you'd think each bossfight would have a gimmick to it, but no, just shoot the supe until they die, hell I don't think Superman gets a sendoff even. Those parts are dissapointing given how much of a buildup each fight has.

- THE GAME AS A SERVICE:
It definetely has the base to work as live service, given how this is a pseudo RPG looter shooter, the incentive of farming for better items and loot is there, the gameplay surely works in its favor, but really they didn't thought of the live service aspect of it at all, all the objectives in the game, and I mean all objectives, are to defend something, go here defend here, that doesn't make for a good model of live service at all, it doesn't matter how fun or good it feels to shoot enemies, people dont want to repeat the same process mindlessly although I do have to admit if you want to play with your friends while "grinding" it does feel much better and engaging, but then again its because the game was designed to be played by four people at the same time, the incursions which are the endgame content are really the same as the regular defense gimmick the main game has except they drop better loot and the ocasional mutator to spice thing up. This game would really benefit of a raid type system, like grouping up, each player pick a role to help the overall team composition, complete objectives that are not just defend, face some miniboss and lead to the raid boss which given how this is the DC universe you can pretty much have any superhero or villain as the boss, hopefully they plan to do something like that for the seasonal content, the game has the potential, but right now is lacking those core elements that could make it a compelling live service game.
It's been known the game has microtransactions even if it is priced as a full Triple A game, as of writing this review these microtransactions are just for cosmetics items only and not for gaining a gameplay advantage, Devs have stated the premium battle pass would be cosmetic only as well, along with a free version of the battlepass, personally I would prefer if you could unlock cosmetics through gameplay rather than buying them. Seasonal content will be free which is also a good sign if you were worrying about investing more money in the game.

- PRICING:
So take this with a grain of salt, due to the pricing in south america this game costed me 40 bucks and I absolutely recommend that price for the game, nowadays every AAA game costs 70 dollars which is absolutely nuts, why I don't understand is why this game in particular is taking the blame for it, that is how every game company is pricing their games now so as a consumer I feel we take this energy to combat that pricing in general and not cry about it for a single game, cuz it ain't gonna help nobody, if you have experienced the game you'll see that it does have the polish of a AAA game in every aspect of it, it has care in its characters, environments, and gameplay, so my final thoughts on this is that WB didn't ♥♥♥♥ out this game from one day to the next one, there were thousands of people working on this and just for the scope of the team behind it I do feel it needs to be priced as a triple A game, whether you think it deserves that pricing or not is irrelevant really.
Posted February 7, 2024.
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1 person found this review funny
331.6 hrs on record (24.3 hrs at review time)
I had to change my review from negative to positive, devs really improved the game, team games dont feel as intrusive as before, they're somewhat bearable now, there are special modes that dont have team games aswell but they rotate every couple of days, and sometimes not a lot of folks are playing these modes so it takes a while to find a match.
They even changed that god awful minigame in which you had to "memorize" the tiles before they fall, now it's somewhat challenging.
Overall the game is fun to play with friends and that's how I recommend playing it, it can wear off your engagement if you're playing solo I come back to play it back from time to time, it's pretty niche when you really dont have anything to do, my suggestion is to grab this one when it's on sale, definitely worth it.
Posted August 18, 2020. Last edited November 19, 2020.
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110.2 hrs on record (39.6 hrs at review time)
I like how i can throw s**t to monsters so they can f**k off when Im doing some other stuff.
It's a decent game, haven't had a game crash so far and it plays and feels good. It keeps disconnecting me even thou I don't care to much for multiplayer.
If you like to grind and add some coop to the mix this game is for you.
Fun Stuff.
P.S. there's a pig with pijamas walking around the hub and it's too damn cute
Posted August 13, 2018. Last edited August 13, 2018.
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114.7 hrs on record (47.6 hrs at review time)
Graphics and gameplay are really Impresive, apart from your appeareance, the rest of the personalization for weapons and gear is extremely awesome, It was only when i got to play with my friends when I realized this game was so fun, not saying playing solo is bad, but it can get boring. The grinding feels so good overall and rewarding (sometimes, but then again thats the point of grinding). Definitely grab this if you have friends to play with. But an overall score from me that really enjoys MMO and RPG is a solid 7.8.
Posted March 5, 2018. Last edited July 8, 2018.
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4,598.3 hrs on record (3,057.1 hrs at review time)
I set a hero made outta water on fire 11/10
Posted June 19, 2015. Last edited June 19, 2015.
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4.9 hrs on record (3.9 hrs at review time)
Cool and hard game, just how daddy likes it
Posted April 17, 2014.
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52.6 hrs on record (43.9 hrs at review time)
I got it late, but it was worth it!!!!!
Posted November 29, 2013. Last edited July 8, 2018.
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Showing 1-7 of 7 entries