No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 77.8 hrs on record (12.9 hrs at review time)
Posted: Jan 3, 2022 @ 12:56pm
Updated: May 29, 2022 @ 10:49am

despite having a lot of similarities (which is not necessarily a bad thing) to BTD4 and 5, this game stands well as a separate game. Among other things, they added a research tech tree (though you have to level up to earn points...), even more variety to monkey abilities, and a lot of UX/QoL improvements even over BTD5's already excellent interfaces.
The game's biggest flaw is that the progression system is clearly designed with addictive operant conditioning[cultureofgaming.com] in mind, as is typical with micro-transaction-funded games. Leveling, at least, happens slower the higher level you are, and level rewards are not nearly as high the second time you beat a level at the same difficulty. I think they balance it well in favor of fun (some of the renewable challenges are pulled from the community, and quite interesting), but it's still something to keep in mind. DEFINITELY don't bother paying just to continue a level attempt; if you're going to fail a level, just let it happen, then come back with a bunch of power ups next time. The level rewards aren't worth real $, even compared to other micro transactions present in this game.
It's a good game, but remember my rule of thumb with F2P: if you are playing a game but not having fun, you're playing the wrong game.
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