1 person found this review helpful
Recommended
0.0 hrs last two weeks / 69.1 hrs on record (65.9 hrs at review time)
Posted: Apr 20, 2023 @ 11:30am
Updated: Apr 23, 2023 @ 9:45am

So while i really loved Tiny Tinas Wonderland and all the fun things it did with both the story and change of gameplay while keeping the "many many guns" from Borderlands i have a couple of "buts" to the game.

I really love all the different guns BUT the loot leveling system feels like it is broken.
Several times during the game, I still had weapons 10 level lower than me (sometimes even green/blue) because new weapons my level was never/very rarely better. This is especially felt during the end game when max level has been reached and you take on the chaos mode (harder enemies for better loot).
Borderlands 3 I felt did it right and the higher level of weapons could quickly be felt in that game.
In Tiny Tina, I could never feel/see it at all. Chaos mode increases the challenge, but the “chaos” weapons you have a chance to get were never better than my standard ones. By chaos level 20 (out of 100) the enemies close to +400% health and do +40% damage. But your weapons haven’t caught up even a tiny bit. So now you are just trying to kill “spongy” enemies who can kill you A LOT easier.

I like collecting achievements and 90% of all achievements in Tiny Tina you get from the story or are easy to do stuff. BUT the “purchase every inventory upgrade” achievement is really annoying when the end game isn’t better.
There is no special currency to farm in this game for them. You buy it with your gold/cash like everything else you want in the game. But 65 hours into the game, Max level, collected everything (lucky dices, poems, etc.) I have only maxed out 1 of the 12 upgrades. A quick google shows this will take around 200-300 million to buy everything. To put it into perspective, a maxed out inventory with average selling level price is around 10k per item so about 500k. You only need to grind that 400-500 times and you should have all upgrades. Ohh and by the way the upgrades feel kind of useless anyway. I never ran out of ammo at any point in the game (primary use was pistol or assault) except for the sniper and rocket launcher.

What I really love about this game with no back sides was:
-the Coop as usual was fun and with loot set to “cooperation”. Each player gets their own loot and can’t see the other players’ loot. No fighting and no dividing, everything you see is yours.
-the character type voices. You can choose between several types of voices and on a slider decide your characters pitch. My SO had made a copy of Thor which was hilarious with the Gruff voice and the slider at the deepest setting. I had chosen the weirder “strange” type and much lighter voice which just made the exchanges with NPC’s a lot more fun when we never knew which of our characters were going to answer and with what.

All in all I really loved the game. I wished the end game would have been better to keep me coming back but sadly not in this game. The story and the changes from the other borderlands games have been hit on the head in my opinion. But it has some downsides that stopped me from putting 100-200+ hours into it like I probably would have.
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1 Comments
Anna Müller Oct 11, 2024 @ 8:07am 
Wow,your review is on point! So much info and thought put into it. I'm seriously impressed. Keep it up! 💖👏