95 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 292.4 hrs on record (107.8 hrs at review time)
Posted: Sep 26, 2016 @ 7:36am
Updated: Sep 26, 2016 @ 1:22pm

My experience with the first Homefront game was not especially pleasant. Although the setting was well done and interesting (even allowing for the ludicrous plot) the game itself felt like every linear FPS single-player campaign criticism rolled into one. So when Homefront: Revolution was announced, I scoffed and then ignored it until recently when a free weekend had some friends reporting good things and I tried it. Glad I did.

I think most people compare HF:R to an urban Far Cry 3/4 but that's because it's largely true. Enter a region, note your plot objective, then ignore it as you fight your way through buildings, conquering then and flipping the map from red to blue. Actions can increase your standing with the city residents until they are finally inspired to rise up and riot, attacking their Korean occupiers. It's repetitive and, like Far Cry (or games like Mad Max or Shadow of Mordor), by the second strike point you'll probably know if you feel like playing 30 more hours because the game won't change significantly. The story is serviceable even if nothing amazing or thought-provoking. It's an excuse to run around a ruined city and shoot dudes and take over territory. The simple bottom line is that if you enjoy games in the Ubisoft "point control" model, you'll likely enjoy Homefront: Revolution.

Guns were interesting though the system took me a little while to appreciate. You have your Primary/Secondary weapon but each of them can convert into two additional weapons. So your semi-auto pistol can convert into a small SMG and/or a silenced pneumatic pistol depending on your needs. Add in attachments (scopes, silencers, etc) and you get an impressive amount of flexibility and essentially seven weapons at a time (3x Primary, 3x Secondary plus an RPG) though you'll need to plan tactically and find cover to convert your assault rifle into a light machine gun on the fly. Still, it nicely bridges the gap between console-based limited gun slots and becoming a walking arsenal.

Finally, the game includes a co-op system where you and up to three friends can band together for missions and gain experience and money for skill/weapon/gear unlocks. Although there's an air of randomness about it (you buy a crate and hope for a good weapon), it's all self-contained and there's no item store or cash shops. The system is in addition to the single player game rather than the focus and it adds some additional play once you're done.

To be fair, trying Homefront: Revolution well after its initial release meant that I avoided its rocky, buggy launch and got in after the worst of it was ironed out. When I played, it was relatively bug free. No game-breaking issues for me, although once I dropped through the map and once had a physics glitch fatally launch me into the air. Out of 50 hours of play, I can't complain though. It played well on my aging system (i7-860 @ 3.6GHz, R9 290X, 12GB) with a consistent 60fps at 1080p on High settings.
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9 Comments
TheMysterD Oct 15, 2016 @ 11:30am 
Wow, Syntax's CPU is older than mine! While my i7 950 is still holding up fine here, it does seem like it's also aging!!!
Syntax Error Oct 15, 2016 @ 11:16am 
That said, I listed my specs for people to be able to compare and make an informed decisions accordingly. We can disagree about the definition of "aging" without it being important. :D:
Syntax Error Oct 15, 2016 @ 11:08am 
The i7-860 came out in Q3 2009 -- seven years ago.
Drhankey Oct 15, 2016 @ 11:08am 
Sure its aging, but its definitely not "old" as in the sense you meant it
Drhankey Oct 15, 2016 @ 11:07am 
Aging system? .. lol .. that's not an aging PC mate.
TheMysterD Sep 26, 2016 @ 5:12pm 
Very nice review, Syntax. [huge thumbs up]
Cheaplikeafox Sep 26, 2016 @ 8:38am 
I liked the power of the battle rifle once i upgraded to the top level. Could take out most drones in 1 shot, 2 for some. Goliaths explode on the third hit of the gas tank. The other smaller tanks explode with one 9 round clip and most KPA downed with 1-2 shots. Even the heavies I could get down with 3 shots if I did 3 straight headshots, but otherwise then I would need a full clip or a clip and a half.
Syntax Error Sep 26, 2016 @ 8:29am 
I mainly used the assault rifle with 4x scope for distance shooting and flipped it into the LMG with holoscope for base take-overs. Kept the pistol as an SMG (mainly for popping nosy drones out of the air) with the occasional flip to pneumatic for stealth attempts.

I didn't use the battle rifle much in the main game since I preferred laying down more fire and the Assault w/ 4x was good enough for countering snipers but I've gained more appreciation for it in the Resistance Mode.
Cheaplikeafox Sep 26, 2016 @ 8:15am 
I mostly used the battle rifle with sniper scope and laser sight as my main weapon with only the occasional pistol (when I ran out of ammo) and RPG for vehicles when I couldn't get a clear shot at the gas tank. The laser sight made close combat serviceable with the rifle, though I did enjoy the flexibility of the conversions I rarely used them mostly when trying to get that one achievement for getting a kill with all weapons/versions but I still haven't unlocked it. Missing something.