3 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 43.6 hrs on record
Posted: Apr 18 @ 7:01am

My least favorite Arkane game by far. The most open-ended concept they've had winds up being a series of strictly-regimented checklists. It's focused entirely on killing seven villains that have less characterization than your average corpse in Prey. A third of the villains don't even have powers. The original ending was a wordless 10 second cutscene fade to credits, now you get a cheap Borderlands intro showing all these awful characters having a great time as if you like or care about any of them. The entire character progression system is awkwardly cobbled together from the randomized trinket system in Dishonored and half the trinkets only effect the online multiplayer component. The online multiplayer is frustrating for both sides, and not worth all the sacrifices the game made to build itself around it. They randomize the lock codes so you have to do their tedious glyph-matching puzzles.

Deathloop is like watching a skilled architect bomb at open mic standup because someone at the office told them they were funny once. This type of wacky irreverent arcadey game isn't what Arkane is good at or known for and it's embarrassing to watch them try and fall so short.

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