14
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Recent reviews by Skrytociemny

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Showing 1-10 of 14 entries
No one has rated this review as helpful yet
66.8 hrs on record
One of the best Game's I've played in my life.
It's the best rhythm game ever made.
In the best moments playing HI-FI Rush feels like you're a part of a long multi genre concert.
Posted May 13.
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No one has rated this review as helpful yet
3.5 hrs on record (2.1 hrs at review time)
Please release all of the papa louie games on steam!!!
Posted May 9.
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5 people found this review helpful
7 people found this review funny
8
0.2 hrs on record
DO NOT BUY IT. IT'S NOT WORTH 20 EURO. The visuals are on point but the parrying and dodging in combat feels janky, stealth and combat feel very disconnected like I'm playing two different games that have nothing to do with each other. The game loves to put text everywhere and it makes the experience feel tiring and confusing.
Posted March 20.
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2
1.4 hrs on record (0.5 hrs at review time)
Doesn't even play crashes after tutorial don't buy
Posted March 29, 2022. Last edited May 9.
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No one has rated this review as helpful yet
4.5 hrs on record
MUCK
Posted November 24, 2021.
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1 person found this review helpful
334.7 hrs on record (33.1 hrs at review time)
Hood Outlaws & Legends is a Show of Trickery

Gameplay

[X] Masterpiece
[] Good
[] Meh
[] Trash
[] Epic Fail

Overall playng the game is awesome and it as amazing atmosphere and i love mechanics if you like hardcore stealth games you should 100% give it a try it. Its an action stealth game but the action doesnt overshadow stealth but improves it cuz the only source of action is knowing the enemy team is doing somethink and you have to hurry. not being stealthy and gettign detected by guards is a major hendicap on highier level lobbies but guards arent very good at chasing wich makes guards itself not that dangerous

Mechanics

[] Masterpiece
[X] Good
[] Meh
[] Trash
[] Epic Fail

Games mechanics are designed to give a fluid stealth expirience where you fluidly move thru map to the objective and hunt enemy players. Stealth combat is dome preaty well the game is from 3rd person but despite that you cant see enemy if he is behind you cuz of how camera works. Ai is incincistent and laggy wich is very bad for the stealth fantasy of understanding systems and working in predictable enviroment. Devs sometimes fail at keeping good balance and sometimes make very good balance decisions so i cant rate this as masterpiece yet but we will see the major exploits are gone.

Level Design

[X] Masterpiece
[] Good
[] Meh
[] Trash
[] Epic Fail

The way difrent maps where made is amazing terrain looks natural and fantastical at the same time and it enforces fun stealth options and using level design to your advantage is key to playng hood. There are bushes locked doors gates ladders and ropes you can interact with and the maps fully use the 3 dimentional space they work with giving maps with multiple floors and paths

Story

[] Masterpiece
[X] Good
[] Meh
[] Trash
[] Epic Fail

Hood is a robin hood fan fic with interesting story behind charakters but its not the main focus and its not important to playing the game

Graphics

[X] Masterpiece
[] Good
[] Meh
[] Trash
[] Epic Fail

Visual style of map perfectly highlights stealth by being perfect playground to for hiding. bushes can hide players realy well, some more rainy maps are foggy and its harder to spot enemies on them some maps have forests that you can run sneak thru. Even on lowest visual setting that i obviously turned on to better spot players the map is suprisingly stelahty enviroment.

Music

[] Masterpiece
[X] Good
[] Meh
[] Trash
[] Epic Fail

usic is good but there isn't much to say about it cuz you often dont even notice it if the music during playing
Posted May 10, 2021. Last edited July 7, 2021.
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No one has rated this review as helpful yet
8.4 hrs on record (7.8 hrs at review time)
Neighbours From Hell gives you the means for hullarious mayhem

[X] Masterpiece
[_] Good
[_] Mixed
[_] Boring
[_] Trash

_Story
You play as Woody a small guy who is so anoyd with his neighbour Rottweiler that he sneaks into his house to couse chaos and destruction thru cartoon veilence. In the second part you follow Rottweiler on his vacation where you make his life worse.

_Stealth
Woody will be cought and slammed against the floor the moment he is in the same room as Rottweiler there isnt even a way to fight your neighbour. In some levels neighbour has a dog or a parrot that will allert Rottweiler if you run thru a room with one of them. To avoid the neighbour the game provides a tought bouble that tells you what the neighbour is doing in the moment and one or two places where you can hide. Avoiding Rottweiler is almost entirely about learning his pattern of movements.

_Level Design
Neighbours house expands in almost every level and the activities that Rottweiler takes part in are difrent every time. When you enter the levels happening on neighbours vacation the formula changes to compleatly changing envirement every two or three levels.

_Puzzles
The game focuses on looking for items in Rottweilers house and finding a use for them. compleating level isnt hard but getting a better score and time will take some planning and perfectionism.
Posted January 15, 2021. Last edited September 28, 2021.
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5 people found this review helpful
36.7 hrs on record (34.4 hrs at review time)
I playd worms 3d as my first video game ever and worms ultimate mayhem is a great alternative for it all mechanics of worms 3d are preserved or upgraded

all worms games are 10/10 for me so go buy all of them

worms in 3d are often underrated as bad offshoot of 2d worms but thats not true, worms in 3d are on equal ground to worms in 2d and are worth playng for every worms fan

BELOW FOR PEOPLE NOT FAMILIAR WITH WORMS GAMES

you have team of worms that handle deadly weapons such as bazooka granade shotgun sniper rifle and many more

you and your oponent are one after another taking turns, each turn you or oponent controll one worm from team, your turn ends after using weapon or after tiem runs out so you spend turn getting to good position and collecting crates with weapons and than you use a weapon

its a perfect party game for more hard core party gamers sence you can play with up to 4 players at once

game has many layers of strategy and every single game is a blast

WHAT ARE YOU WAITING FOR ADD TO CART AND PLAY
Posted December 8, 2020. Last edited December 8, 2020.
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1 person found this review funny
124.5 hrs on record (34.8 hrs at review time)
Styx Master of Shadows is a "Hidden" Masterpiece

Score
[X] Masterpiece
[_] Good
[_] Mixed
[_] Boring
[_] Trash

_Stealth
Styx MoS is a real hard core stealth game that gives you an amazing toolbelt of ways you can stay hidden like crouching, clones, invisibility, pocket sand, cover of darkness, interactive envirement and movement mechanics like taking cover, hanging on ledges, carying bodies. In this game turning on the highiest dificulty trully makes the game more fun insted of just making it frustrating. After every mission you get awarded xp for side goals, not getting deteced, compleating the level within time limit, and not killing anyone, collecting all collectables.

_Level Design
Every area in Styx MoS is a vast playground with trully vertical design containing interactable envirement elements such as torches that can be extinquished, chests and closets to hide in or and chandaleers and crates that can be dropped on someone or to draw someones attention.

_Combat
Like any great stealth game it has hard and deadly combat (deadly for styx) focused on reaction based parrying enemy attacks for an oportunity to strike, you trully cant spam attack your way out of problems even on lowest dificulty.

_Enemy Design
Styx MoS doesnt provide that many enemy types but each of them is worth remembering like librarians who cant fight but can scream, normal guards who carry throwing knifes, crossbowman with deadly bolts, heavy armored guards who cant be killed by normal means, blind but sensitive to sound roabies, elves who sense you when youre close, and orcs that serve as gigant death zones.

_AI Design
Enemies have 3 stages of detection: yellow where they are spooked, orange where they go to "check it out", and red where they notice you and want to murder you. Very suspicious guards draw weapons and from that point on they detect you much faster. Guards call there comrades to "check it out" with them and call them to arms when they notice someone. Guards never eat food if they see someone dying to poisoning after eating it.

_Story
The story told in Styx MoS is trully incredible and belivable the only thing i can tell you wihtout it being a spoiler is that you play as Styx a goblin trying to infiltrate the Tower of Akenash a gigant floating fortress. His Goal is to steal the heart of the World Tree located in the center of the tower. The World Tree produces amber a substance that gives Styx his magical abilities, is a center of elfes culture, and is used by humans like a drug.

_Music
I have never heard better music in a video game than in Styx MoS it gives climate and makes you immersed in the corridors and rooms you are exploring

_Art Style
The characters faces and environment are covered in low quality graphics but the lighting and art direction of Styx MoS takes gives that low quality art a new life and makes it look beautiful

_Guards Chatter
A lot of the times you can hear guards talking about there daily life and the events that are going on in the Tower of Akenash. Thouse dialogues make the Tower of Akenash feel like a real place despite being an impossible tower.
Posted December 7, 2020. Last edited September 28, 2021.
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No one has rated this review as helpful yet
23.1 hrs on record (9.1 hrs at review time)
Świetna gra imprezowa kontrola postaci jest płynna i przyjemna a współpraca z innymi graczami satysfakcjonująca. gra wywołuje przypływy adrenaliny i stresu ale w bardzo dobrym znaczeniu a satysfakcja z dobrej gry oraz szybkie 2 minutowe gry sprawiają że overcooked 2 jest grą zasługującą na 9/10 bo nie ma kreatora poziomów
Posted June 21, 2020.
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Showing 1-10 of 14 entries