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Análises recentes de Very Fine Art

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A apresentar 1-10 de 13 entradas
Ainda ninguém achou esta análise útil
2,280.1 hrs em registo (1,665.6 horas no momento da análise)
Análise de Acesso Antecipado
Based on Build 41 (IWUMBS), Some parts may change when this build is out of testing

TL;DR Exactly like the good early seasons of The Walking Dead, but the PS4 has been launched and replaced by the PS5 in the time the game's been in Early access.

One of the few zombie games that give a harsh but intense view on the formula. Take nothing for granted. Every single fight can result in death, or having a base you've built and hoarded supplies for hours become overrun.
Outside of a few balancing issues (Not enough bullets spawn for you to be able to get to max out shooting on a single character*, Several hours of painful grinding**) and somewhat empty in terms of content outside of Build/loot/grow*, There's a fun zombie game at it's core, About suffering, loss and pain. Best Enjoyed With Friends.

I've dumped a lot of time into it, I've 100% got my money's worth, but as a word of warning, things are progressing very slow. PZ was part of the the first batch of Early Access games and is currently the oldest game still in Early Access that is still being developed on at over 7 years. Make no mistake, This Isn't another generic Early access survival open world zombie game, The devs care and put effort into it.

*Fixed with mods. As of B41,
**XP multipliers can fix the issue
Publicado a 14 de Janeiro de 2021.
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Ainda ninguém achou esta análise útil
0.7 hrs em registo (0.6 horas no momento da análise)
A great, short romp with some nice Puzzles and Amazing artwork!
Publicado a 20 de Maio de 2020.
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9 pessoas acharam esta análise útil
9 pessoas acharam esta análise engraçada
3,419.6 hrs em registo (235.7 horas no momento da análise)
Spent $1000s keeping a 19 year old husky alive while my Colony had to make due with herbal medicine and raw potato.
10/10 would spend Entire Colony savings on dog again
I now name the first female dog I have Amore, after that first husky. none have survived as long as she did originally.
Publicado a 31 de Outubro de 2019. Última alteração: 3 de Novembro de 2021.
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Ainda ninguém achou esta análise útil
0.5 hrs em registo
A Limbo Clone with a good idea, but no substance.
There's only 4 puzzles in total.

The puzzle ideas are solid: I've not seen many radio based puzzles before. But it's cripplingly short.
You know how in other silhouette type games, there's a story of some description told by the enviroments you visit or puzzles you solve?
Not here. The game has an open field background with a flat level geometry , A pond Background with a flat level geometry, and a warehouse background with flat level geometry.
I would not suggest picking this up, unless you want achievements

The hidden Achievement is gained by idling somewhere. No cool idea or plot detail, just stand by something and wait [spoiler/]
Publicado a 19 de Setembro de 2019.
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4 pessoas acharam esta análise útil
113.0 hrs em registo (67.8 horas no momento da análise)
I played a Diplomacy match against 2 bots.
encountered a bug where both of the bots didn't break the alliance or act even when I was bombing their units.
I can't figure out if this is an AI bug or a statement on how pointless nuclear war is and how the only winning move is not to play.

Apart from that, most of the people online are Gods who'll Stack their units up and annihilate you every time, so you'll need to play with friends if you'd want to have fun

7/10 would overthink bug for Anti-war statement again
Publicado a 1 de Setembro de 2019.
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1 pessoa achou esta análise útil
15.1 hrs em registo (13.7 horas no momento da análise)
Análise de Acesso Antecipado
TL;DR: The game can be fun once you've learned how everything works and team up with friends. Outside of that, the game is let down by missing features, poor UI and lack of player populations. Play only if you can put up with Issues

Pros
+Great core gameplay
+interesting concept with potential

Netural
#Players are either friendly and helpful, or actively grief, no middleground


Cons
- No tutorials

-confusing UI
-Missing Basic features
-global playercount rarely reach above 20 spread over several servers.
-Stability issues that reset delete the items you've bought and generally reset progress.
5/10.

from what I've played, I enjoy the game. It's fun to blast someone down and take their ship for parts, then blow up their friends with a stiched up amalgamation of my ship and my fallen foe. With friends, you have a fun game that can give many hours of intense fun. But as with many Early Access games, it has a lot of problems that ruin the experience.

Lack of tutorials or explanations. The game does not do anything to explain the mechanics of the game outside of a keybind menu, or tell you how the gamemodes work, what the objectives are, what item does what, how to build a good ship? Nothing. I've only found 1 tutorial made within this year.


poor UI choices. What's the difference between a combat station and interceptor cockpit? How much power does this reactor make? what's the difference between a TC25 and a TC65 Engine? Why can't I sell all of an item at once? The buy menu is difficult to extract info from. The item names aren't much of a clue into what the items actually do, and lastly, they aren't organized into categories, Just dumped in 1 scroll menu.

Player Interaction
Half of the players I've met have been friendly and understanding to new players and have oftered to help and explain the issues, while the other half do everything in their power to make your life horrible, from destroying the Mothership at the start to commiting Grand Theft Space while you spend time creating the perfect killing machine. it is really disheartening to have someone steal something you spent the whole game building up.

There are a few other smaller issues like no way to regenerate health to the Varity of gamemodes, but these aren't as serious as the main problems.


Iron Armada is a great game, A real diamond in the rough. But it is a small diamond with a heck'ofa lot of rough around it. The devs will need to put more time into it to fix these issues and drive up the player population Before it will be worth spending anything longer than a few hours playing in total.

Edit: UI Issues Fixed,
Publicado a 16 de Dezembro de 2018. Última alteração: 8 de Janeiro de 2019.
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Um developer respondeu em 22 dez. 2018 às 16:44 (ver resposta)
Ainda ninguém achou esta análise útil
53.3 hrs em registo (46.8 horas no momento da análise)
Análise de Acesso Antecipado
Its good. Not really much into it after you get decent parts, but it's well worth the price
Publicado a 22 de Novembro de 2017.
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Ainda ninguém achou esta análise útil
174.1 hrs em registo (86.3 horas no momento da análise)
Great game if, few major problems.
  • The boot time for the game is poor, and for some reason will only boot up right if you don't alt tab or click away from the game.

  • It is one of the only modern games in my library that lacks a Steam overlay.

  • The game has been in early access for quite some time now. Take that as you will.

  • Even though the new build is out updates are slow.

If you are willing to download some mods, Its a great game.

Grab it if it's on sale.
Publicado a 30 de Dezembro de 2016. Última alteração: 30 de Dezembro de 2016.
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Ainda ninguém achou esta análise útil
4,466.7 hrs em registo (948.1 horas no momento da análise)
Its a good game.
A decent amount of hats
Publicado a 24 de Novembro de 2016. Última alteração: 16 de Julho.
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2 pessoas acharam esta análise útil
0.0 hrs em registo
a terrible excuse for some dlc.
Publicado a 19 de Abril de 2016.
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A apresentar 1-10 de 13 entradas