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Butterfly1
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Hello, nice to meet you
I was treated like a fine glass vessel, polished and fragile, meant only to contain a singular, placid emotion that would please the eyes of those around me. Every crack, every spill, every ripple of authentic feeling was met with judgment, branded as flaw, failure, or defect. I was not allowed the storm of my own heart, nor the tempest of my own mind; I was only permitted the carefully measured calm that made others comfortable.

But the vessel was never mine to begin with. It was imposed, a shape carved by fear, control, and expectation. And so I shattered it. not in carelessness, not in a moment of anger, but in a deliberate act of reclamation. I shattered it to refuse the suffocating definition of my worth, to reject the fragile cage of someone else’s fear masquerading as protection.

Now I am no longer glass. I am liquid, flowing, unbound, embracing the full spectrum of my being. My sorrow has depth, my anger has shape, my joy has movement. I am not fragile, I am persistent, relentless, impossible to contain, and entirely my own. No longer dictated by the contours of another’s imagination, I exist in a freedom that cannot be measured, a selfhood that cannot be fractured.


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I⠀N⠀T⠀R⠀ↀ⠀D⠀U⠀C⠀T⠀I⠀O⠀N


To my Steam friends.
I just want to take a moment to say how much I appreciate each of you. You've made my time here truly enjoyable, and I really value the laughs and conversations we share. Even a quick message or a simple hello brightens my day. Thank you for being such amazing friends.


To my fellow Otome Lovers.
I'm really happy to be a part of this group. I'm grateful for the great friends I made. We met through an interest, but what we built together is so much more. We've made a place where we don't have to worry about being judged for being ourselves. There is always support, and over time, friendships have grown naturally. I'm so thankful for all of you.


Name: Francisca

Adding me as a friend
I truly value friends who are kind, honest, and have a good heart, those who are respectful, genuine, and have no hidden agendas. Feel free to send me a message whenever you want, I would really enjoy talking about your interests and any gaming suggestions you have.

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 • Playing at this moment: Everything and nothing

 • Favorite Game Genre: Otome, FMV, Visual Novels, Indie, RPG, Adventure, Horror, The Dark Pictures, Story Driven, TellTale, Co-op, MMORPG, Final Fantasy, Mario, Zelda, Survival.

 • Game Genre I Dislike: Platform, Action, FPS, Sports, Lineaire.

 • Favorite Movie Genre: Horror, Thriller, Comedy, Documentary, Disney.

 • Movie Genre I Dislike: Drama, Action.

  • Birthday: February 7

 • My Systems: MSX, Philips CD-I, SNES, N64, DSI, 3DSXL, Gamecube, Wii, WiiU, Switch, Sega 8-bit & 16-bit, Sega Dreamcast, XBOX 360, PSX, PS2, PS3, PSvita, PS4 pro.

 • Favorite system: Sega Megadrive

 • Administrator of Otome Lovers and The Butterfly Effects

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Online Status:⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀       
👤⠀Online⠀⠀    -⠀   Feel free to chat with me.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀      
🎮⠀In-Game           - Playing or Idling.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀        
🔕⠀Busy     -  Please don't chat with me.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀     
🕑⠀Away      -  I will respond when I come back.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
🕑⠀Snooze    -  Most likely busy with real life.⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀       
💤⠀Offline           -  This should be obvious.⠀⠀⠀⠀⠀⠀⠀


Reasons why I removed you off my friendlist:⠀⠀
:fin: You post spoiler screenshots without spoiler tags for games that I still want to play :sad_seagull:
:fin: You (indirectly or directly) beg for games :fm2_tina:
:fin: You are a mean/unkind person :demonrose:
:fin: You send me scam links :serioussam:

Too alien for earth, too human for outer space
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Review Showcase
4.1 Hours played
Im not into voyeurism… I’m just very, very neighbourly.

Storyline:
In Cellveillance, you play the role of a building manager who is in debt and has to use hidden cameras in your residents' apartments to spy on them. You have to put some of these cameras in the apartments yourself by sneaking around. What starts out as basic spying, slowly turns into a mix of secrets, lies, and hard choices as the story unfolds. You may get to know each tenant by watching films, browsing through their stuff, and talking to them.

Each day, you gather information and decide which secrets and information to report to your boss. This earns you money, but some information hurts your karma and changes the story. Since you owe 1,000 yen every day, the pressure is always there: betray the people you’re watching to stay afloat, or protect them and risk losing everything.

https://steamcommunity.com/sharedfiles/filedetails/?id=3505978504

The game swiftly evolved into something more dramatic than the straightforward detective/mystery FMV I had anticipated when I first started it. I started to question every choice as I discovered more about the tenants lives. I once discovered out a shocking information about a character that transformed how I perceived them. I still think about whether to tell the boss or keep quiet.

Cellveillance was a surprise from a friend, and I must say that it was a really wonderful present. It seemed as though she had anticipated the kind of mystery and plot that would captivate me. Thank you once again for this wonderful FMV.

Gameplay:
This is a spying game that mixes smart choices with a story based experience. You move around the apartment building, enter rooms, watch security cameras, and talk to people, all from a first-person view. The main thing you do in the game is watch and listen closely to what individuals say and do to find little hints.

The game combines aspects of a life simulation and detective game with full motion video. You watch the renters every day and choose what information to share with your boss. You can see some ends only if you play again, depending on the choices you make. Spying can be stressful, therefore the plot sometimes leaps from casual to serious. You won't see everything in one playthrough because there is more than one ending. The multiple branches make you want to play the game again and try new things.

You can play the game in a lot of different ways, which is evident from the menu and options. You may keep track of significant choices and their outcomes with the game's branching story map. It doesn't spoil anything, but it does show you when and where it splits, which makes it easier to strive for different endings when you play the game again.

This branching menu is really useful, particularly when some of the options initially appear minor but ultimately alter the plot. If you want to know what would have occurred if you had chosen a different choice, the menu lets you go back and look around without having to start the game over.

The game has some other handy features in addition to the story map:
  1. Dialogue Log: lets you go back and read old discussions and clues in case you missed something vital.
  2. Intel Menu: this is where you keep all the secrets and information about your tenants. It helps you choose what to tell and what to keep secret.
  3. Karma and Debt Tracking: The game shows you how much money you owe each day and what your current karma level is (which affects the story path).
  4. After you finish the game, you can skip around sequences you've already seen in more ways, which makes it easier to find multiple endings.These features make it clear it is designed for multiple playthroughs. The branching menu makes it easy to follow the different story paths without getting confused.

Why choices matter:
There is a feedback process for every choice you make. Being kind helps people trust you and share more, but you might miss some important details because of it. If you choose compliance, your bosses will promote you, but your renters will grow distant or angry.

In true FMV style, some results can be seen later:
  1. A reported tenant might come back as a friend later on if you helped them out in the beginning.
  2. You may be responsible for a tragedy if you knew about a secret but did nothing about it.
  3. If you violate people's privacy too often, as the main character, you may lose your morals and stop caring about other people

https://steamcommunity.com/sharedfiles/filedetails/?id=3505978111

There are many ways to play the game's story, and there are no right or wrong choices.

Trigger warning

In Cellveillance, serious and adult topics are dealt with in a way that is both subtle and powerful. Even though it doesn't have explicit sexual content, the stories in it deal with tough and complicated problems. Players should be careful, especially if they’re sensitive to certain topics.

The game doesn’t show anything sexual or nude, but it does deal with serious and mature themes.

https://steamcommunity.com/sharedfiles/filedetails/?id=3505977193

Instead of using direct or graphic gameplay, the majority of this is demonstrated through dialogue, story scenes, and video snippets.

Graphics & Sound
Most of the game happens in a quiet, dark apartment building with dull colors that make everything feel a bit strange. Initially, there appears to be nothing out of the ordinary, but, there is an unsettling quality to it, as if you are observing something that is private. You get the impression that you are actually eavesdropping on someone's life thanks to the grainy and shaky camera. .

The gentle, atmospheric soundtrack helps to create the game's tense and scary ambiance. There are primarily faint sounds in the background that make you feel anxious and more immersed in the plot. The music is quite crucial while you're monitoring the tenants at quiet periods since it makes you feel like you're spying and making tough choices even more. The music adds to the game's emotional and dramatic atmosphere and helps you get inside its universe. I would sometimes stop playing the game just to listen to the music because it truly pulls you in. Cellveillance has better sound than most indie FMV games, however the dialogue sometimes has slight audio problems.

Final Verdict:
If you enjoy slow and interesting stories, wrapped into an FMV, game, that makes you think and face difficult choices then this is a great pick. Flashy effects and action scenes are absent. The game is more about quiet tension, a thoughtful story, and that uneasy feeling of watching people’s private lives when you know you shouldn’t.

The game is strong because it feels extremely personal. You learn about individuals while solving riddles. Your job is to decide what to do with the information you get about their flaws, fears, and secrets as you slowly unravel them. Do you give your boss their secrets in exchange for cash? Or do you risk getting into more debt in order to protect them? There are no simple answers in the game. You may feel guilty about your decision at times. Occasionally, you won't even be able to tell if you made the correct decision. But it works in part because of it.

The eerie, subdued music heightens the tension even when nothing significant is happening. The game feels like you’re really there, even though it looks pretty simple.

Don't get me wrong this game is not perfect, some scenes switch fast and a few effects are a bit confusing, but that doesn’t take away from the fun. This game might not be for you if you prefer action games with obvious right and wrong options.

Please follow our curator page, Otome Lovers, if you'd like to see more reviews like this one!
Review Showcase
Who knew my talent for awkward texting would finally pay off, in a pixelated city no less?

In this game, you type out conversations for someone else, facing their challenges and choices. It’s simple but filled with real feelings and moments.

Storyline:
You play as Miki, a young architect stuck in the dusty, neon glow of Castor Yard in 2011. She’s broke, tired, and just trying to save up $50,000 to escape the city. To get by, she takes on a strange side job using the "Magic Player" app, where she logs into strangers' accounts and types out their most personal messages for them. Breakups, shady bosses, awkward romances, you name it, she has to handle it like it’s her own life.

Miki looks back over the summer and how things led to her final decision to leave. It’s part visual novel, part memory dive, and your choices actually shape her relationships and how everything ends. I got really invested in some of the chats, they felt oddly real, like I was helping her live through someone else's mess and
kind of my own, too. It’s a weird but beautiful blend of personal drama, online identity, and a little hint of cyberpunk mystery. I cared way more than I expected to.

What really makes this game different, is how it flips the usual storytelling format on its head. Instead picking dialogue options, you're typing out responses as someone else, pretending to be them in their most vulnerable and intimiate moments. It’s such a strange, intimate mechanic, and it works. It makes every interaction feel personal, like you're both the actor and the scriptwriter. I honestly haven’t played anything quite like it, it’s part visual novel, part emotional labor simulator, part a basic nostalgia trip. And somehow, it all fits together.

https://steamcommunity.com/sharedfiles/filedetails/?id=3527108430

Gameplay:
The core of the game is chatting. You type out real time conversations using your keyboard, pretending to be someone else while balancing Miki’s own messy life. It’s not just clicking choices, you're actually typing nonsense like jkldf or full responses to push the story forward (you can pick from different replies, by smashing your keyboard), which sounds weird but feels surprisingly immersive. There are also a few small minigames like designing buildings (fast typing) or exploring the city on foot and talk with people you meet, though most of your time is spent in chat windows. Some conversations are timed, which gave me mild anxiety more than once, I may have fumbled a romance option because I got distracted by snacks. It’s a slower, more thoughtful pace, but if you like narrative-driven games that get a little experimental, this certainly is a game to check out.

The very first assignment was when Miki had to deal with a client’s boss who was being creepy and really behaving inappropriate. It wasn’t happening to her directly, but since she was pretending to be the client in the chat, she had to handle the situation if she wanted to get paid for it. You get a few different ways to respond, like staying calm and shutting him down politely, insulting him, or going full justice mode and exposing the guy by pasting the whole conversation into a group chat with all coworkers. I went with the last option (no surprise there). It was so satisfying. Moments like this where the game's uniqueness really shines through, giving you the chance to deal with real and uncomfortable situations in different ways. The client requested to handle this situation in a way that wouldn't end up with getting her fired. I probably didn't pick the right option, but I wanted to teach this guy a lesson, and I think I did ;)

https://steamcommunity.com/sharedfiles/filedetails/?id=3527098016
https://steamcommunity.com/sharedfiles/filedetails/?id=3527098589

Sound & graphics:
The music is smooth with simple beats, that make you want to sip tea and just stare at your screen, I caught myself doing it multiple times (without the tea, just a diet coke works wonders). It’s not flashy, but it feels right, and it adds a lot of soul to the story. The game’s look and feel totally match its dreamy, and nostalgic graphics. The pixel art has this soft glow that makes Castor Yard feel alive, even when you're just staring at vending machines or dim apartment windows. Character portraits have a retro anime vibe, and the UI that is 2010's simple internet aesthetics.


❗ Issues to Note
  1. Localization: The dialogue sometimes gets lost in translation. You’ll hit awkward phrasing or typos, sometimes it’s funny but other times it can be annoying.
  2. Pacing/Overwhelm: The chat system and little mini-games are fun, but when things get really busy, it can start to feel overwhelming.

Final Verdict
This is one of those games that really surprised me in a positive sense. The typing as gameplay idea is weirdly fun and very unique, and the choices actually matter in subtle ways. The pacing can drag a little, and the translation isn’t perfect, but I didn’t care. I got invested. If you like visual novels that try something different, this one is worth your time.


Otome Lovers wishes to thank U0U Games for providing a free review copy for this game.


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御剣杉元 Nov 29 @ 3:42am 
:HsienKo:Awww np you're so kind :galelove:
Hell Wolf Nov 29 @ 12:54am 
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御剣杉元 Nov 25 @ 12:46pm 
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4Black&WhiteCats Nov 24 @ 2:05pm 
:RedrumRose: It’s only my pleasure my sweet friend :Redfall_Heart:
4Black&WhiteCats Nov 24 @ 11:08am 
Wishing you a wonderful new week ahead lovely Francisca :butterflymm1:
Hell Wolf Nov 15 @ 10:39pm 
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