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Recent reviews by Calm Max

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
6.4 hrs on record (1.8 hrs at review time)
My favorite Battlefield experience since BF BC2. I can't believe this game is free to play, and the pricing model is very fair so far. If you're missing the battlefield experience, this game will probably do it for you.

Also, ignore the fear mongering reviews about the kernel-level anti-cheat. Call of Duty and League of Legends have kernel-level anti-cheats as well. League's anti-cheat is arguably much more invasive, and it goes without saying that shooting games like this die if cheaters run rampant.

TL;DR This is a fun game. Try it out.
Posted December 13, 2024. Last edited December 13, 2024.
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No one has rated this review as helpful yet
5.8 hrs on record (1.9 hrs at review time)
One of the best gaming experiences to be had.
Posted December 4, 2024.
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No one has rated this review as helpful yet
21.3 hrs on record (4.0 hrs at review time)
One of the best FPS's ever made. Worth it just for the single player alone, but the multiplayer takes it to a whole 'nother level.
Posted June 24, 2020.
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29 people found this review helpful
1 person found this review funny
39.7 hrs on record (35.5 hrs at review time)
Early Access Review
Killing Floor 2 started off as a much loved and potentially amazing game, but even the most fervent fanbase can only take so much abuse.

I've had KF2 pretty much since it was released on early access. This game was supposed to be the game that "did early access right". And I know, obviously in retrospect, this is completely untrue, but there were very few red flags that presented themselves in the beginning of the development cycle, and the game was fun! I mean, it was real fun. My friends and I all had a great time blasting zombies (or 'zeds', as they're called in this game), and it was great, although it got a bit stale after a while.

"But that's okay!" I told my friends. "More classes, guns, and maps will be added shortly! After all, the full game will be released November 2015!"

Or so we'd thought. But that gives you some perspective on how stretched out this development has gotten. It is now July 2016 as of writing this.

And I know. Developing a game is not easy. I code things myself, and it's not easy. But the delays aren't the only issue.

Besides extremely long gaps (and I'm talking 2-3+ MONTH long gaps of SILENCE) between updates, the other bad thing TWI did was offer almost no communication at all for their player-base, outside of vague, "we promise it's coming soon(tm)!" updates. Not only did they not communicate with the player-base, they also refused to listen to what the players (the people funding this game) wanted. Instead of a new perk, we got crates a la CS:GO for weapon skins, which would have been fine if they had just talked to the community a little more! Told us what was coming! Instead they only revealed new content through press releases to the press (like GameSpot), leaving the players confused and frustrated because, again, we were the ones giving them money and backing this project. Why would they not just let us know directly what was coming?

Finally, the gameplay. The game plays well for the most part. Which is cool. But it lacks content, so it gets stale after a while to everyone but the most diehard fans of the game. Another lame thing is that TWI (the developers) constantly release new balance patches without any communication to the players, and when the players don't like them, TWI gives nothing but silence in return (except for the most egregious changes). As of now, there are many widely disliked changes that have been implemented that TWI still refuses to change.

The thing is, it's 2016. Developers can no longer go the "Valve route", which means be completely silent on future content (think Half Life 3), and somehow still have people worshipping them. At best, it's disrespectful to the player-base, because they were promised this when they bought into the episodic game series. At worst, well, your target audience gives up on development and writes bad reviews on the game's Steam page.

Perhaps this game will be good in the future. Mechanically, it's decent now. But since this is an early access game, you're probably purchasing this with the question, "is it worth getting this game in the state it's in, and what is the road map for future development looking like?"

The answer to the first question is - No, it's not worth getting at the moment.

Second answer is - No one knows, and that's why it's not worth getting at the moment.

Hope this helped.
Posted July 6, 2016. Last edited July 6, 2016.
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3 people found this review helpful
41.9 hrs on record (41.4 hrs at review time)
Micro-Transactions: The Game.

I've never played a game that tries to nickel and dime you as much as this game does. Literally everything new that comes out is behind a paywall. If you buy this game, have fun buying the new 50+ DLC's (not exaggerating) of 1-5 dollars each so that you can enjoy this game.

My advice - There are far better games out there you could be playing. Why play this one? Play one that doesn't try to suck you dry.

I made the mistake of buying this game thinking the devs would be honest when they swore they'd "never have micro-transactions". You shouldn't.
Posted October 16, 2015.
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Showing 1-5 of 5 entries