37 people found this review helpful
Recommended
0.0 hrs last two weeks / 33.2 hrs on record
Posted: Feb 11 @ 4:16pm
Updated: Mar 11 @ 2:34am

Visually Chernobylite looks stunning and is probably the most impressive looking double AA game I have played.
And as one of the few people that played GET EVEN, this was also such an awesome soft sequel back into that universe.

The story much like their previous game is also fantastic and tells such varied human stories from different perspectives and characters that all have their issues that makes them relatable though not always agreeable.
I really had a hard time not just playing one more mission to get to know these characters more.

The music while very depressing in nature has some really outstanding and beautiful tracks that nearly bring a tear to my eye. As well as some really cool and catchy action combat songs.
A surprisingly good soundtrack quite simply.

From a gameplay perspective there is a lot that shines here.
First and foremost the base building is really fun and feels impactful on your gameplay and progression.
But at no point did it feel overwhelming or grindy on hard difficulty.
It reminded me a lot of Subnautica and it's very smooth progression curve of crafting/grinding resources to exploring ratio.

The shooting also felt good though the mediocre enemy AI does turn end game encounters to all feel the same, as they just kinda throw themselves at you without much ability to retaliate.
It feels the best in the early to mid game when you really have to ration your ammo.
You can craft various traps on the field which also helps break up the shooting, not that it's too difficult to outsmart the enemies.

The various maps are fairly small and it's not that difficult or time consuming to gathering resources.
The missions are also not that complex either, but it makes every journey into the zone fairly bite size when you only have time for smaller sessions.

However I have to mention the faithful recreation of Pripyat is just so hauntingly appealing to explore as you slowly make your way through the desolate ruins, seeing all the color in the paintings, stained glass and murals aswell as the oppressive soviet brutalist architecture.
Just a brilliant fully realized world that perfects it's ambitions more so then I have seen in other comparable games.


Overall you can definitely feel that this is a lower budget game with a much smaller scope, but that doesn't stop it from performing well above that budget for a very enjoyable experience from start to finish.
Well worth it to me.
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5 Comments
The great bakalachoa Mar 9 @ 3:12pm 
wanna play amougs?I love amogus we should play amogus heehee amogus heeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee :Ocelot:
Renault FT-17 Mar 8 @ 6:56am 
you either say double A or just AA. Don't say double AA lol
Emilio Mar 6 @ 7:40am 
Haha, that’s funny.
No it is more like not as big as a triple AAA game, but bigger then an indie game. :lukasLaugh:
Sorse67 Mar 6 @ 7:20am 
Double A? like the battery?
It's a me Mario :D Feb 14 @ 2:46pm 
After reading this, Chernobylite climbed up quite a few backlog ranks :hmm: