1 person found this review helpful
Recommended
0.0 hrs last two weeks / 2,498.3 hrs on record (877.4 hrs at review time)
Posted: Nov 30, 2021 @ 1:01pm

Final Fantasty 14 is one of the best MMORPG's I've played and normally whenever I play a new MMORPG, I just jump off and play my other usual MMORPG. What Final Fantasy 14 does right compared to other games I've played is that it feels like the game respects your time for the most part and the classes are surprisingly very well balanced with each other. There's a meta, yes, but it's not like you're getting handicapping your team or yourself.

The story of the game is also one of the best I've experienced and it's the only MMORPG I've played that actually has one that's interesting rather than "okay here's a huge wall of text". They don't show you too much text in the character dialog as to not overwhelm you, which there's a lot of.

Crafting is also surprisingly fun from what I've done, instead of navigating boxes of UI and clicking a button, you actually have to use skills to improve the quality of the item and to create it. It may come off as a little hard to understand of complex, but once you get into it then you won't feel too clueless.

The unfortunate thing that a lot of MMORPG's tend to have is greed behind it with microtransactions or it feels like the community isn't listened at all. The only item I can think of that you can even remotely call pay to win is a motorcycle that gives you more speed, but that's absolutely not required to even enjoy the game. The director, Yoshi-P, seems very passionate about the game and has helped brought it out from the very poor state it was in at launch. So if you ever worry this game will fall into a hole that it can't quite get out, be reassured the people behind the game won't let that happen.
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