Drowsy Oak
S.R. Kenworthy   United States
 
 
:kerogreen:
Currently Offline
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Jump King landing on dumb old man
Recent Activity
61 hrs on record
last played on Jun 24
1.2 hrs on record
last played on Jun 21
0.2 hrs on record
last played on Jun 21
Neat Jul 20, 2017 @ 7:56am 
-rep draws weaboos for a living
Nup Mar 11, 2016 @ 1:45pm 
suh
sienbao Aug 8, 2015 @ 12:30am 
+rep legit and fast trader
Kylo Glenn Oct 2, 2012 @ 11:59am 
part 2 that i had to cut off becuz steam didnt let me post comments containing more than 1000 characters:
anyway, we should use these steam thingies if we wanna say stuff during non-weekend days. I tihnk we need some kind of deadline to get motivation enuf.... maybeh, we could set a date like on sunday, and by then we have to have done a special goal in XNA. we'll totally go on by ourselves after a couple of those or something. this is pathetic im taking time to write a whole block of text about us having to code while i could code instead BYE see ya señorita
Kylo Glenn Oct 2, 2012 @ 11:58am 
if we're not planning on becoming slaves under the cogwheels of the school community, we should try to find the initial inspiration and motivation to make something simple in XNA. After that it will be easy as corndogs to find motivation to carry on, eh! so if we make a little project about XML and stuff, we can totally get the initial push AND get the most boring part out of the way :D Also the "new" levels in the commando update of nitronic rush are awesome, i think theres a way to upload your ghosts to another player so they can see them without going thru a whole list of ghosts... I played nitronic rush for 3 or 4 hours yesterday and perfected mah time on one of the new hardcore levels IM GOING WAY OFF TOPIC argh this is a block of text that you have to read mwaha.
Drowsy Oak Jul 18, 2012 @ 5:10pm 
another name I came up with was kaibyt (kay-bite).. just so much is taken :P I got like 25 names but they were all used somewhere xD