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Recent reviews by 99sam

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
459.6 hrs on record (450.3 hrs at review time)
This game is special. Once a generation special. It's fun, chaotic, peaceful, stressful, annoying, aggravating at times too, somehow all at once, all feelings I listed can happen in 25-30 minutes. It's just special.

My Pro's:

- ARC Design and Intelligence.

- Expedition system is AMAZING. It really feels rewarding knowing I can reset, lose everything and gain something for it. Other games could learn a thing of two from this system, great job Embark.

- Satisfying sound design. I don't think I've quite heard better, crispier sound design in a video game prior to this release. The only things which pop into my mind are Battlefield's WAR TAPES (BF1, V & 6 releases respectfully.) which even remotely come close. The sound design in this game gives this weird sensation and feeling that's almost impossible to describe. 10/10 on this front.

- Gunplay. Gunplay is one of the most important parts of any shooter and getting it right is often a challenge, however, Embark have nailed it. It's not snappy, fast paced such as Apex Legends or Titanfall, however, for it's genre, it's certainly hit the nail on the head. Shooting in this game feels sublime. When you hit someone or something, you know, the beefy indication sound is heavenly. Don't get me started on seeing the raider flare after hitting somebody or hearing a beefy explosion when hitting that last Anvil shot onto an ARC enemy. Satisfying is the only word to describe it.

My Con's:

- Balancing. Balance changes need to be more frequent to prevent long standing annoying meta's. A big reason I and many others stopped playing after launch was due to the Venator, and then trigger 'nades, then the toro and who knows what will be next. If the team crack down on these issues faster, the game will remain fun for longer periods of time. I will give credit, they definitely nerfed the Toro quicker then the other 2 culprits I mentioned.

- Lack of "Content". Rehashing similar ARC enemies and making them... annoying so to speak will not help keep the game moving in the positive, forward trajectory it's moving in. The two newest ARC feel like more annoying versions of the easy to eliminate, small but mighty if not handled instantly, Fireball and Pop. This causes concerns for me personally, especially after seeing amazing designs such as the Matriarch and Queen. Something tells me the new huge ARC will be a step in the right direction however, let's hope I'm correct.

- Event frequency. Some events such as Locked Gate have 2 times-per-day rotations which for some parts of the world, are fine, however, for people such as me in the UK, it's more like once a day which is unfortunate. I know there's no real workaround for this with it being a huge event, however, with the Bobcat blueprint being the main stage possible reward for entering the locked gate and it now being obtainable via Hurricane caches, what's the point in having such an event twice a day?
Posted March 19.
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No one has rated this review as helpful yet
14.1 hrs on record (6.7 hrs at review time)
This game ♥♥♥♥♥. 10/10
Posted August 24, 2025.
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No one has rated this review as helpful yet
75.1 hrs on record (25.5 hrs at review time)
Early Access Review
Made by 3 people and it's better than the last 3 Battlefield games. Reminds me of BF3 & BF4, Need I SAY MORE? BECAUSE I DON'T THINK I DO. BUY THE DAMN GAME. IT'S SUPER FUN.
Posted July 17, 2023.
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No one has rated this review as helpful yet
79.3 hrs on record (16.3 hrs at review time)
Best Aim Trainer there is without a doubt. If i'm feeling like im having an off day i'll play for about 30 mins 1 hour to get into the groove. Totally worth the buy.
Posted November 13, 2019.
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Showing 1-4 of 4 entries