RandomPerson189
RandomPerson189
Western Australia, Australia
Freethinker is the best Rain World predecessor that you can't play.
To prevent scammers, please comment on my profile a reason for adding me or else I might not accept it
Freethinker is the best Rain World predecessor that you can't play.
To prevent scammers, please comment on my profile a reason for adding me or else I might not accept it
Currently Offline
Workshop Showcase
==================================================== PLEASE READ THE ENTIRE DESCRIPTION BEFORE COMMENTING ALL DUMB COMMENTS WILL BE DELETED ==================================================== This is a GMod port of the BSMod fists, it also includes the Ki
13,299 ratings
Created by - RandomPerson189
Favorite Game
11,228
Hours played
450
Achievements
Recent Activity
170 hrs on record
last played on Oct 3
11,228 hrs on record
last played on Oct 1
59 hrs on record
last played on Sep 5
Jun 21 @ 5:41pm 
Well, let's just say I can't fit it all into one comment without it being a bit of a wall so, I sent you a FR
Jun 21 @ 2:13pm 
You can add me if it's not short discussion
Jun 21 @ 1:54pm 
That's alright. Can we talk more here or should I add you?
Jun 21 @ 8:20am 
@An AMX-40 Duck I do still work on it for matienance related stuff but can't guarantee if I'm able to fix them as conflicting addons can be weird to debug and troubleshoot
Jun 20 @ 9:48pm 
Hey there. Was wondering if you still work on your bsmod addons. I have found a very strange confliction with the BSmod punch swep and another specific addon called Magikus. I've tried reporting it on the bug thread for the addon but you don't appear to be active there anymore.

I'm not trying to bother you, just wondering if there's anything to be done to make the 2 addons work, as I use them in a custom game with friends. I've tried several troubleshooting methods but to no avail. Would you be willing for me to add you so we can talk further?
Jun 18 @ 8:33am 
I remember trying to fix the problem myself but could never find a proper solution that worked for both the player and target model, it's mainly due to GMod limitations that prevent me from getting proportional playermodel animations and applying them to the killmove animation model