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I think so too—this was originally the plan, but I only had a week of free time to get this done and in the end I had to put off that feature for now. Hopefully that will come eventually!
I want to test different formats like .ogg. Is that possible?
Would it also possible to add an option to either double, tripple or quadruple the FPS?
Not every game have 30 FPS to interpolate that to 60 (sadly I know).
For Instance, FFIX has only 15 FPS. I don't know how interpolation would look for it to go up to 60 or will it be interpolated to 30 as it's only having that low FPS? ^^
Early on I considered the possibility of keeping profiles external, but they're really just too specific to be kept separate from the program itself. So, I'm the only one that can add new profiles. If you have a specific profile request I will consider adding it :)
This is something I thought about too--having FPS be 1x/2x/3x instead of flat 30/60. Could still go that route with an update, but all things considered the 30/60 option makes the most sense for now. Technically 30 FPS doesn't modify FPS at all, so if you have a 15 FPS video, choosing 30 will output 15. On the other hand, 60 is 60, so a 15 FPS video will be interpolated to 60 just like a 30 FPS video would.
I made an interpolation test with MEgui and a custom script and it really looks way better then the choppy 15 FPS. I just wanted to use vidsquish and share it with the community as they don't need to download a 10 GB FMV pack. ^^
FFIX uses ogg without any modifications. They're stored as *.bytes but if you rename them to *.ogg they play normally and after converting them and renaming them to *.bytes once more they're recognized by the engine again.
I encoded nier automata videos to 60fps very smooth and slow with compress level 3 at 720p, aspect ratio 16.9 with letter box default, took me 16hours but it's not running at 60fps, it still feels and marks 30fps on the steam fps counter.
Can you upload the 60fps videos please or give some tips on how I can make this works, which settings I should use to perfectly encode to 60fps, oh I am using FARv0.6.0.1 btw.
Besides this issue this tool is awesome ver good work.
btw: I was using vidsquish v0.9.0
Sweet, that sounds super easy to work with. Consider it on the to-do list!
With FAR installed, run the game and press Ctrl + Shift + Backspace to bring up the in-game FAR UI. From there you can check the box "Remove 60 FPS cap". Make sure the box next to it, "Use busy-wait for capped FPS" is UNchecked. Then you'll see 60 FPS cutscenes. If you don't see those options, you need to update FAR.
Should I put 119.939991 on the fps limiter in FAR or can I keep 59.939991?
Edit: I was not able to ake the cutscenes to runs at 60fps yet, is there any wokarround on how to enable this?
Just drop both of those in your SteamApps\common\NieRAutomata folder.
BTW: do you have V-Sync (ingame) enabled or disabled?
Edit: Now it's working thank you very much. :)
Also, I keep V-sync off and use FAR to limit FPS to 60.
Thanks a bunch! :D
Just uploaded another update with a Final Fantasy IX profile! More details to come shortly in an announcement post.
Double Fine made this one easy, everything's dumped under a 1.42GB folder called "MoviesHD" with a bunch of 30 FPS oggvorbis files. Seeing that you already support Theora somewhat with the FFIX profile, this might not be a hard one to take on.
Your work so far has been awesome, but there are a LOT of older titles that could use these sorts of improvements.
EDIT: On second thought, your FFIX profile might be enough already. ;) I just redownloaded GF Remastered and renamed one of the cutscenes to .bytes, suddenly everything in the folder was picked up just fine and it converted. I haven't compared them or tested them yet in-game, but you may have inadvertently fixed the low framerate cutscenes of an entirely different game.