STEAM GROUP
/vg/'s New Rome VGNRR
STEAM GROUP
/vg/'s New Rome VGNRR
0
IN-GAME
7
ONLINE
Founded
May 31, 2012
ABOUT /vg/'s New Rome

G-g-gimme da beaaans.

Spiritual founders Venividivici and Father Tom
Dedicated to bringing order to /vg's disorganized rabble.

Suggestions for base server are welcome. Must try to maintain decent ping for EU and AUS/NZ as well as the USA.

Meetups in-game can and probably will be arranged on nighttime servers before switching over to daytime servers.

Map:
http://lh.rs/IZeOgxmVxBzV
High Res: http://dayzmod.com/forum/showthread.php?tid=11420&highlight=maxander

Traitors will be blacklisted.


ALWAYS get the latest BETA patch for Operation Arrowhead
http://www.arma2.com/beta-patch.php
There are rarely any good reasons not to have this beta

You CAN get the the latest BETA patch for DayZ
http://www.moddb.com/mods/dayz/downloads
Some servers REQUIRE the BETA, others just need the NORMAL version

You CAN but SHOULDNT use SixUpdater to launch your DayZ (because its a piece of ♥♥♥♥)
http://www.six-updater.net/
http://lh.rs/fYF8v0W44gXB
SixUpdater sometimes sucks for PATCHING, but it can be a pretty good LAUNCHER (if you're a casual)
When in doubt, patch MANUALLY


Group Forum[newromevg.proboards.com]
POPULAR DISCUSSIONS
VIEW ALL (12)
RECENT ANNOUNCEMENTS
DayZ Event in 10 minutes. Get in Steam Chat room.
The Event
27 Comments
Bhern Jun 20, 2012 @ 7:03am 
Wow. So 1.7.1.4 has completely slapped my ♥♥♥♥. Hopefully the .5 will give me enough time to get it together and get some gear for friday.
Bhern Jun 19, 2012 @ 8:31am 
Anyone having trouble keeping a connection in 1.7.1.2?
Fresh_Water Jun 15, 2012 @ 12:26am 
RIP in peace
76561198064582746 Jun 3, 2012 @ 11:17pm 
Somebody message me the results of the decisions made in group chat, thanks in advance. Can't access chat.
76561198064582746 Jun 1, 2012 @ 6:04pm 
I believe that the reason we will triumph is discipline, organization, loyalty, a common goal and brotherhood. Day Z is an example of humanity unchecked. We will bring order. Chaos will eventually bring order. I know I ramble a lot but my words are useful and will benifit us in the long run. All of my comments discuss our structure, tactics and possibilities so read and absorb them.
76561198064582746 Jun 1, 2012 @ 3:52pm 
It might pay us to first take a town closest to the remotest spawn point in order for our fallen to regroup, if we don't take it we should at least establish a forward meeting point for respawned men.
VIEW ALL (10)
GROUP MEMBERS
Group Player of the Week:
Administrators
Members
0
IN-GAME
7
ONLINE
0 IN CHAT
Enter chat room
Founded
May 31, 2012