ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
Edit: I mean a system that doesn't rely on users to report AI usage, because let's be honest, that is NOT and should not ever be their job. Steam, YOU make the decision of what to let onto this platform, do not hold players responsible when this inevitably backfires. Same could be said of all content let onto this platform, really; please perform more rigorous checking or hire more people to accommodate this issue.
Tagging system won't work; there's just too many cases already where people just don't tag their stuff as AI-made. And how do you (Valve) make sure the system where player can report ai-generated content won't be used to abuse developer?
Nowadays every single AI-generated images, texts, voices, are based on massive copyright infringement, hell, even CEO of OpenAI just straight up admitted it.
Also, tagging never works, especially when you are dealing with liars who'll use AI-gen'd stuff anyway (for example one of the reason why wacom used AI-gen'd image in their ads, and get burned)
And don't even let me start with the nonsense like "We "trained" our model with our asset" which is always LoRA based on SD or pre-trained model.
Seems to fit the Epic Store more than Steam nowadays.
Stolen assets are copyright infringement, which is against the steam distribution agreement.