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Showing 481-495 of 762 comments
Willhart Jan 10, 2024 @ 5:32pm 
Originally posted by joelt:
This is why I prefer more abstract artstyles. Thick lines and strong colors are more mealleable than photgraphs. Still this only happens when people set out to make an existing image with AI, and not using it to build new art. You can recreate Mona Lisa with AI, but just as well you can make her play basketball, or dance, or have a different face / hair.
Hundvd7 Jan 10, 2024 @ 5:36pm 
Common Steam W

Valve handling controversial topics is such a contrast after the recent series of events on Twitch.
They really are doing the best thing they can, and doing so fairly proactively
Neo Typhoon Alpha Jan 10, 2024 @ 5:39pm 
Asmongold telling it like it is.

https://www.youtube.com/watch?v=wtxxGCAbOYI
Lendrick Jan 10, 2024 @ 5:44pm 
Originally posted by joelt:
Originally posted by Ben Lubar:
Copyright infringement is a violation of the Steam Distribution Agreement. TF2 Source 2 used stolen source code.
https://spectrum.ieee.org/midjourney-copyright

A work only infringes on copyright if it's substantially similar to an existing work. Those particular images are infringing, but it doesn't magically follow that every single image midjourney produces is infringing as well. If you can't look at the image *without knowing how it was produced* and determine that it violates copyright, then it doesn't violate copyright.
St0rM Jan 10, 2024 @ 5:47pm 
Originally posted by RR bazkie bravado:
So if I understand this correctly - reading between the lines - it's illegal to use imagery created by most AI generation tools, since they use copyrighted material in their training data.

nope it's not, as taking inspiration from other art when creating your art piece does not make the art piece you created a copyright violation either. all AI is doing is to replicate the creative process of human artists, but artificially.
Lord Oink Jan 10, 2024 @ 5:59pm 
US congress doesn't appear to agree with the guys above saying non-consensual training isn't copyright infringement. https://www.wired.com/story/congress-senate-tech-companies-pay-ai-training-data/
Originally posted by St0rM:
Originally posted by RR bazkie bravado:
So if I understand this correctly - reading between the lines - it's illegal to use imagery created by most AI generation tools, since they use copyrighted material in their training data.

nope it's not, as taking inspiration from other art when creating your art piece does not make the art piece you created a copyright violation either. all AI is doing is to replicate the creative process of human artists, but artificially.
I mean I totally agree, but that may be different from what copyright law says about it. Which, reading some comments here, is still kinda unclear, which makes sense because the lawmakers didn't have much time to figure it out either lol
Last edited by [RR] bazkie bloemist; Jan 10, 2024 @ 6:04pm
Originally posted by Lord Oink:
US congress doesn't appear to agree with the guys above saying non-consensual training isn't copyright infringement. https://www.wired.com/story/congress-senate-tech-companies-pay-ai-training-data/
Did you even read it? "companies pay to license news articles" "Today, at a Senate hearing on AI’s impact on journalism," Read into what cases it is talking about. This is about openai's browsing enabled model looking up and compiling info on news websites for the user without them paying for it / getting ad rev from the user visiting. It has nothing to do with the model being trained on anything, the models in real time read a website and parse the info for the user.
Last edited by The Alternative Tab; Jan 10, 2024 @ 6:27pm
Ben Lubar Jan 10, 2024 @ 6:06pm 
Originally posted by joelt:
Originally posted by Ben Lubar:
Copyright infringement is a violation of the Steam Distribution Agreement. TF2 Source 2 used stolen source code.
https://spectrum.ieee.org/midjourney-copyright
Copyright infringement is a violation of the Steam Distribution Agreement.
Lord Oink Jan 10, 2024 @ 6:20pm 
Originally posted by The Alternative Tab:
Originally posted by Lord Oink:
US congress doesn't appear to agree with the guys above saying non-consensual training isn't copyright infringement. https://www.wired.com/story/congress-senate-tech-companies-pay-ai-training-data/
Did you even read it? "companies pay to license news articles" "Today, at a Senate hearing on AI’s impact on journalism," This is about openai's browsing enabled model looking up and compiling info on news websites for the user without them paying for it / getting ad rev from the user visiting. It has nothing to do with the model being trained on anything, the models in real time read a website and parse the info for the user.
I'm literally talking to a chatbot rn
amv942 Jan 10, 2024 @ 6:21pm 
AI can give indies the power to create beautiful games. There is near limitless potential here with this new technology.
I would've personally liked autonomous retopo and weight-painting tools first before generative AI like Midjourney, but it's fine. Steam allowing indies and big studios alike to take advantage of this new tech on their platform is a good thing.
I wish others would see that further streamlining and democratization of the arts and gamedev is good for everyone.
Lemunde Jan 10, 2024 @ 6:27pm 
Live-Generated: Any kind of content created with the help of AI tools while the game is running. In addition to following the same rules as Pre-Generated AI content, this comes with an additional requirement: in the Content Survey, you'll need to tell us what kind of guardrails you're putting on your AI to ensure it's not generating illegal content.

Sooo... I'm an amateur game developer. I mostly make games that use small pixel-art sprites. I've considered coming up with my own algorithm to generate simple art assets. Something like this: https://ianburnette.itch.io/random-sprite-generator

My question is, what guardrails could I possibly put in place that would guarantee that a randomly generated sprite doesn't end up looking like a penis? In fact, this could apply to randomly generated terrain. How do you guarantee a mountain or rock formation doesn't look too much like a penis? Is Steam going to have to ban games like Space Engine and No Man's Sky? What about roguelikes that randomly generate levels? Hey, that room looks like a ♥♥♥♥ and balls! Better ban it.
Ben Lubar Jan 10, 2024 @ 6:29pm 
Originally posted by Lemunde:
Live-Generated: Any kind of content created with the help of AI tools while the game is running. In addition to following the same rules as Pre-Generated AI content, this comes with an additional requirement: in the Content Survey, you'll need to tell us what kind of guardrails you're putting on your AI to ensure it's not generating illegal content.

Sooo... I'm an amateur game developer. I mostly make games that use small pixel-art sprites. I've considered coming up with my own algorithm to generate simple art assets. Something like this: https://ianburnette.itch.io/random-sprite-generator

My question is, what guardrails could I possibly put in place that would guarantee that a randomly generated sprite doesn't end up looking like a penis? In fact, this could apply to randomly generated terrain. How do you guarantee a mountain or rock formation doesn't look too much like a penis? Is Steam going to have to ban games like Space Engine and No Man's Sky? What about roguelikes that randomly generate levels? Hey, that room looks like a ♥♥♥♥ and balls! Better ban it.

Write the word "spaceship" next to where it shows the icon. Boom, not a penis.

Also, Valve isn't worried about you generating a phallic spaceship. They're worried about stuff that could get them into actual legal trouble.
Last edited by Ben Lubar; Jan 10, 2024 @ 6:31pm
Originally posted by Lemunde:
Live-Generated: Any kind of content created with the help of AI tools while the game is running. In addition to following the same rules as Pre-Generated AI content, this comes with an additional requirement: in the Content Survey, you'll need to tell us what kind of guardrails you're putting on your AI to ensure it's not generating illegal content.

Sooo... I'm an amateur game developer. I mostly make games that use small pixel-art sprites. I've considered coming up with my own algorithm to generate simple art assets. Something like this: https://ianburnette.itch.io/random-sprite-generator

My question is, what guardrails could I possibly put in place that would guarantee that a randomly generated sprite doesn't end up looking like a penis? In fact, this could apply to randomly generated terrain. How do you guarantee a mountain or rock formation doesn't look too much like a penis? Is Steam going to have to ban games like Space Engine and No Man's Sky? What about roguelikes that randomly generate levels? Hey, that room looks like a ♥♥♥♥ and balls! Better ban it.
I doubt they are that dumb. I'm sure users trying to intentionally get around guardrails to generate tos breaking stuff will be on them. You just have to put said guardrails in place. Also I doubt they are going to come after people for stuff like world gens making a penis looking island. This is more for people trying to make image AI generate copyrighted works, celebs, cp or **** like that.
Last edited by The Alternative Tab; Jan 10, 2024 @ 6:33pm
Ben Lubar Jan 10, 2024 @ 6:32pm 
Originally posted by The Alternative Tab:
Originally posted by Lemunde:

Sooo... I'm an amateur game developer. I mostly make games that use small pixel-art sprites. I've considered coming up with my own algorithm to generate simple art assets. Something like this: https://ianburnette.itch.io/random-sprite-generator

My question is, what guardrails could I possibly put in place that would guarantee that a randomly generated sprite doesn't end up looking like a penis? In fact, this could apply to randomly generated terrain. How do you guarantee a mountain or rock formation doesn't look too much like a penis? Is Steam going to have to ban games like Space Engine and No Man's Sky? What about roguelikes that randomly generate levels? Hey, that room looks like a ♥♥♥♥ and balls! Better ban it.
I doubt they are that dumb. I'm sure users trying to intentionally get around guardrails to generate tos breaking stuff will be on them. You just have to put said guardrails in place. Also I doubt they are going to come after people for stuff like world gens making a penis looking island.

If users can get around the guardrails to make something that's illegal show up in your game, that just means there's a bug with your guardrails and you need to update them. I doubt Valve is going to throw game devs off the platform at the first valid report.
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