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Because Steam is not a virtual machine for games.
I'll give your comments the reply it deserves, "Herpa a derp..."
I don't follow Apple news. So...
Has it been confirmed that non-notarized programs are completely blocked in 10.15? Is there no self authing system like UAC in Windows? Is there no cascading permissions from launching a program from a notarized program? Depending on the answers, looks like Apple is shooting themselves in the foot again. Especially in the FOSS world.
We suggest notarization, as Apple says they will require it for all apps at some point in the future, however we will allow your game to ship on Steam without notarization at this time as it seems to be working right now in 10.15. Sorry we don't have plans to notarize apps on developers behalf.
When code signing, make SURE the Disable Library Validation option is selected or the App will not work right when launched from Steam. It would be a very good idea to add this little note to the Steamworks documentation.