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Rad Codex Rad Codex
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Rad Codex Rad Codex
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June 21, 2018
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ABOUT Rad Codex

Rad Codex Games

Rad Codex is a one man game developer with a focus on Tactics adventure games.

Homepage[radcodex.com]
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POPULAR DISCUSSIONS
10 Comments
Rad Codex Mar 5 @ 8:12pm 
@Radio Bug: Sure! I keep my Steam friends list empty, but you can email me at radcodex at gmail!
Radio Bug Mar 5 @ 4:39pm 
@Rad Codex Would you be willing to listen to the game idea? If you don't mind adding me to the friends list so we can discuss? I think you might be interested in the project
Rad Codex Feb 14 @ 10:33am 
@Radio Bug: I don't have any plans to make the engine open source (the editor crashes easily, and the code is a real mess). And I wouldn't want to take any cut of your profits - it's hard enough making it as an indie when you get 100% of the cut!
Radio Bug Feb 14 @ 2:01am 
[-replying to you}: Are you considering making specific changes or bits of code shared between games open source? Or perhaps you are open to working with me and/or allowing me access so that I can make my own project with a similar combat & exploration system in exchange for a percentage of the profits if my game ever sees the light of day in any monetary sense?
Rad Codex Feb 8 @ 10:14pm 
Hey! Sorry, for some reason I wasn't subscribed to this thread.

@Radio Bug: thank you! I use FNA/XNA because I started way back with XNA (now decrepit). I don't have a good recommendation for engine, sadly, because FNA is really do-it-yourself on everything.

@Def-Z: sorry I took literally years to respond! I've since implemented cloud saves to Horizon's Gate and Kingsvein.
Radio Bug Jan 18 @ 9:29am 
I'm the biggest fan of your games man. They're not on this account because my phone broke and 2 factor authentication locked me out of my main. Anyways, I really wanted to ask what engine do you use for kings vein (my personal favorite so far can't put it down) and what plugins/ changes do you use? Reason I ask is I have a complete story with branching endings and am looking for a good engine with great combat and your games seem to reflect well on these matters. Thanks for reading this !
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Founded
June 21, 2018
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