Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The reviewer pointed out that for veterans it is the exact same game they played, but for new players it is a game they don't want to play.
People are always hesitant and against changing the source material, but I think if they made some crazy changes it would be a good thing. It is already a different game, and the original will always exist. Imagine you are playing Wizardry and there are new things to look forward to?
You could always have an option of Classic VS Modern where Classic is the old unchanged version and Modern is a rebalanced smoother, faster less frustrating version.
And if it's a choice I'd rather have a Modern experience that's easier just to get more people into these games than a harder experience that I can play in all the other iterations of the game.