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There is one more campaign and a skirmish mode, so I'll have more thoughts later. I love HOMM so I'm sure that has a lot to do with my enthusiasm.
Me too. My soon loves it on the iPAD. I'm looking forward to #2
hmm, I want in too.
Really impressed with the style and visuals. The interface is great, solid music. I really like the brisk overall feel and pacing of the game.
I admit that I never played the HoMM series so unfortunately I don't have a good basis of comparison with that title. It does remind me a bit of Conquest of Elysium (CoE) series - in that you have heroes capturing neutral sites, recruiting combat units, etc. Can't say much in terms of gameplay depth or tactical depth yet, as I'm just not far enough into it yet. But it feels like it's going in a good direction.
Another one on my shortlist.
Basically these are turn-based strategy games where you have some number of "heroes" or characters under your control. You move these heroes around the map in typical 4X fashion to gain control of various locations/settlements/taverns/mines/etc. that then generate resources each turn that you can spend recruiting units into your army attached to that hero.
The hero itself is often not on the actual battlefield, just the units they've recruited. There usually a good dose of RPG progression on your heroes, and these advancements confer bonuses on your army, give you spells or special abilities you can use during the battles, etc.
Base/city development is usually very minimal. Unlike a typical 4Xgame, there isn't much sense of upkeep or population management, its much more streamlined and focus. In Songs of Conquest, if you capture a settlement you'll be able to build various types of buildings to generate resources or produce different types of units that can be recruited, etc.
I've taken to calling these games "Heroic 4Xs" because the focus is really just on moving your hero+army stacks around the map fighting stuff, capturing new sites, etc.
Hopefully that helps a little
Wasn't AoW the slower, more micromanagery version of HoMM?