GRUPO STEAM
eXplorminate e4X
GRUPO STEAM
eXplorminate e4X
102
EM JOGO
1,074
ON-LINE
Fundado em
24 de setembro de 2014
Idioma
Inglês
Local
United States 
Todas as discussões > Discussões gerais > Detalhes do tópico
Galdred 16/jun./2021 às 8:42
Zodiac Legion, a tactical RPG with a dynamic strategic campaign
Hey there! As no one has been posting about my game here, but I hope it may still be of interest to some of you:
I started to make Zodiac Legion because there was no game combining turn-based dungeon crawler with an X-COM like geoscape.
On the tactical part of the game, you lead your party of champions in deadly dungeon raids (but we also have outdoor missions!), plundering ancient ruins for magic lore, or taking control of sources of magic power.
On the strategic part, you take command of the order, choose your foes and allies, your missions, and decide where to direct your research and magic crafting efforts. The "geoscape" is also turn-based, with each turn being one month of the Zodiac.

https://store.steampowered.com/app/812910/Zodiac_Legion/
Última edição por Galdred; 16/jun./2021 às 8:48
< >
Exibindo comentários 111 de 11
Chris Koźmik 16/jun./2021 às 10:06 
O! Didn't know you resumed work on it :)
Galdred 16/jun./2021 às 10:08 
Escrito originalmente por Chris Koźmik:
O! Didn't know you resumed work on it :)
I never really stopped! I just had to take a few months-long breaks to get contract work money at some points.
Nasarog 7/jul./2021 às 10:03 
Hmm. looks interesting.
BBB 13/abr./2022 às 9:42 
This just popped up on my radar courtesy of Qt3, and I was going to post about it. Good thing the search function works!


Explorminate, investigate!

Link (OP link died on me):


https://store.steampowered.com/app/812910/Zodiac_Legion/
Última edição por BBB; 13/abr./2022 às 9:43
Galdred 14/abr./2022 às 1:04 
Thank you, BBB! I still have to add the "lite 4X" elements. The plan is to have 4X operations (like battles, infiltration) being played as chained missions (a bit like the influence in Twilight Struggle, but with mission outcomes used to increase/resolve influence in an area).
Última edição por Galdred; 14/abr./2022 às 1:05
redwitch 14/abr./2022 às 4:27 
very interested in your game. Good luck with that!
BBB 14/abr./2022 às 7:31 
Escrito originalmente por Galdred:
Thank you, BBB! I still have to add the "lite 4X" elements. The plan is to have 4X operations (like battles, infiltration) being played as chained missions (a bit like the influence in Twilight Struggle, but with mission outcomes used to increase/resolve influence in an area).
You're welcome!

There is a demo guys, I think you should all have a go :).
Galdred 15/abr./2022 às 6:10 
Escrito originalmente por BBB:
Escrito originalmente por Galdred:
Thank you, BBB! I still have to add the "lite 4X" elements. The plan is to have 4X operations (like battles, infiltration) being played as chained missions (a bit like the influence in Twilight Struggle, but with mission outcomes used to increase/resolve influence in an area).
You're welcome!

There is a demo guys, I think you should all have a go :).
Just a word of warning! The demo is still quite "raw", and lacks progression(it is a combat demo only) and explanations.
Nasarog 22 de abr. às 7:45 
Anything new with this one?
Galdred 22 de abr. às 9:33 
Escrito originalmente por Nasarog:
Anything new with this one?
Hi!
We added a tutorial, reworked the AI and combat mechanisms, and improved optimization (there is still a good margin for progress, though). We also added things like traps and teleporters.

The strategic elements have still to be added back, but that should come "soon" (the plan is to have the first skeleton back for Summer).
Nasarog 22 de abr. às 12:50 
Escrito originalmente por Galdred:
Escrito originalmente por Nasarog:
Anything new with this one?
Hi!
We added a tutorial, reworked the AI and combat mechanisms, and improved optimization (there is still a good margin for progress, though). We also added things like traps and teleporters.

The strategic elements have still to be added back, but that should come "soon" (the plan is to have the first skeleton back for Summer).

Great, keep at it.
< >
Exibindo comentários 111 de 11
Por página: 1530 50

Todas as discussões > Discussões gerais > Detalhes do tópico