STORE COMMUNITY ABOUT SUPPORT
login | language
简体中文 (Simplified Chinese) 繁體中文 (Traditional Chinese) 日本語 (Japanese) 한국어 (Korean) ไทย (Thai) Български (Bulgarian) Čeština (Czech) Dansk (Danish) Deutsch (German) Español - España (Spanish - Spain) Español - Latinoamérica (Spanish - Latin America) Ελληνικά (Greek) Français (French) Italiano (Italian) Magyar (Hungarian) Nederlands (Dutch) Norsk (Norwegian) Polski (Polish) Português (Portuguese - Portugal) Português - Brasil (Portuguese - Brazil) Română (Romanian) Русский (Russian) Suomi (Finnish) Svenska (Swedish) Türkçe (Turkish) Tiếng Việt (Vietnamese) Українська (Ukrainian) Report a translation problem
Additionally, is there anything done to denoise pricing of very low-volume skins? e.g. there are other equally rare knives with fewer than five sales all-time. How is the pricing calculated for such items? Does it take older prices into account, or just use the most recent - or a combination, with recent prices given higher weight?
I would try to work it out by testing, but don't really want to wait through 7 million cases 😄.
For example price of StatTrak Navaja Knife | Ultraviolet (Field-Tested) is $107.31, and there are missing prices for Factory New and Well-Worn of the same item. Currently now script is predicting that their prices would be next:
Factory New = $709.54
Well-Worn = $116.59
as item price. I think I'll fix it later and make it able to grab prices for only items which have at least X sell listings at the moment.