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Azure Flame Studio Azure Flame
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ABOUT Azure Flame Studio

苍火游戏小组 Azure Flame Studio

苍火游戏小组 Azure Flame Studio,《圣女战旗》(Banner of the Maid)系列作品制作工作室。

中国独立单机游戏《圣女战旗》是一款策略战旗游戏,由苍火游戏小组 Azure Flame Studio制作,中电博亚发行,以法国大革命时代为背景,玩家将扮演少女军官波利娜·波拿巴,从一名普通的军官开始,在欧洲大陆上展开一段属于自己的军事征程。

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2 Comments
wormathija Aug 24, 2021 @ 5:06pm 
Hello...I absolutely LOVE this amazing game. Me (and TONS of my friends/friends of friends) are wondering if you have ANY plans on creating a physical version of this game for; Switch, PS4, etc.? I know I would be more than happy to pay $100.00+ for a physical standard ed. of this game just because it is worth that much with all the love and attention to detail that was put into it. I would even be willing to run a Kickstarter or other crowd funding campaign to be able to create a physical copy if that is necessary. This is one of those games that DEFINITELY deserves not to be lost in the annals of "digital history". Being as there is no digital history at all...no matter how much they pretend. PLEASE PLEASE PLEASE seriously consider making a contract with physical Indie publishers if it would be to much of a pain to do it yourselves. I guarantee...just with people I know, and many more I have talked to...you would not lose out on it in any way.
wormathija Aug 24, 2021 @ 5:06pm 
Hello...I absolutely LOVE this amazing game. Me (and TONS of my friends/friends of friends) are wondering if you have ANY plans on creating a physical version of this game for; Switch, PS4, etc.? I know I would be more than happy to pay $100.00+ for a physical standard ed. of this game just because it is worth that much with all the love and attention to detail that was put into it. I would even be willing to run a Kickstarter or other crowd funding campaign to be able to create a physical copy if that is necessary. This is one of those games that DEFINITELY deserves not to be lost in the annals of "digital history". Being as there is no digital history at all...no matter how much they pretend. PLEASE PLEASE PLEASE seriously consider making a contract with physical Indie publishers if it would be to much of a pain to do it yourselves. I guarantee...just with people I know, and many more I have talked to...you would not lose out on it in any way.
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