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Αναφορά προβλήματος μετάφρασης
hm...
In my case, the highest is currently 425, and it was 400 not too long ago. No clue.
A minute later, it says 455. (download happened)
it dropped back to 426. (that seems like a leak)
I use middle click to open up 4 additional discussion board pages (into 4 tabs)
now it eats 490MB RAM. After right clicking once 500 became the new rest point.
Spamming the right click menu easily adds 50MB RAM to it, but that at least seems to disappear?
I close the 4 tabs, and the new RAM usage is 485MB.
So I think we have detected the cause / reason for the memory leak here. Lets see..
I open up 4 tabs again.
We are at 546MB
Right clicking once makes it go up to 574MB, then drop back down to 553MB
I spam right click a few times, causing it to go over 600, then it drops back down to 570MB
I close the 4 tabs again.
Oh... it drops to 544MB RAM usage.
Hmm....
It looks like Browsing itself is what is causing most of the memory leak.
Even just using the standard Client window to browse increases RAM usage, even when visiting the same pages. (RAM went up again to 567MB)
Likely not a leak. Just Chromium's cache. It very aggressively requests the OS for RAM to keep things cached in memory rather than flush it out to disk and make due with a smaller working set of memory cache.
However, they request the memory from the OS in a way that the OS will demand it back in high memory-pressure situations, which will have that cache automatically pruned.
I beg to differ, I can just start up steam, and leave it and it still balloons in memory use. the fact that steam starts minimized should mean that nothing should be requesting to be cached from chromium..
A long standing issue with the overlay is having a large friends list. In the past, they'd release an update that would somehow fix that then the next update would revert the fix and it slows down the overlay again. All this makes CS:GO performance tank, so sometimes I end up disabling the overlay to get a huge performance boost. Valve has had numerous long standing bugs in their overlay for a long time, I doubt this will ever change.
WOW. I've never had anything like this, and I've been monitoring Steam for a few days now.
Let me copy my results from another thread:
(summary data from main and child process; samples from the first hour of app operation):
name, CPU, memory working set, memory private bytes, I/O total rate
*Steam Client Beta Update: May 1st
steam.exe, 0,97, 805,3 MB, 653,87 MB, , Steam,
steam.exe, 0,57, 805,07 MB, 654,25 MB, 59 B/s, Steam,
steam.exe, 0,50, 805,48 MB, 654,68 MB, , Steam,
steam.exe, 0,59, 805,54 MB, 654,61 MB, , Steam,
steam.exe, 0,42, 805,7 MB, 654,93 MB, 59 B/s, Steam,
*Steam Client Beta Update: May 2nd
steam.exe, 0,31, 886,3 MB, 776,41 MB, 1,09 kB/s, Steam,
steam.exe, 1,00, 833,38 MB, 724,53 MB, 5,11 kB/s, Steam,
steam.exe, 0,37, 834,58 MB, 704,22 MB, 544 B/s, Steam,
steam.exe, 0,36, 833,44 MB, 690,34 MB, , Steam,
steam.exe, 0,60, 824,34 MB, 688,32 MB, , Steam,
*Steam Client Beta - May 4th
steam.exe, 0,57, 900,45 MB, 770,31 MB, , Steam,
steam.exe, 0,86, 905,93 MB, 811,32 MB, 4,93 kB/s, Steam,
steam.exe, 0,70, 837,77 MB, 700,29 MB, , Steam,
steam.exe, 0,41, 823,39 MB, 715,05 MB, 1,14 kB/s, Steam,
steam.exe, 0,58, 818,11 MB, 710,58 MB, , Steam,
***UPDATE after run Elden Ring:
steam.exe, 0,57, 1,71 GB, 1,26 GB, , , Steam
One of steamwebhelpers 890,04 MB (!)
It is stable usage, not going up, no going down, but it hurts!
From what I can gather, the more games you run on a session, the higher the usage goes.
I saw it jump from 800MB to up to 2GB ram usage right now.
It can be rectified with a restart of the client, but I believe Valve can do better here to reduce the RAM usage of Steam.
Opted out of this junk update!
Valve, fix this mess.