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All Discussions > Bug Reports > Topic Details
Rahve Jun 13, 2023 @ 1:27pm
Xbox Elite 2 controller starts non-Steam games with right trigger held down
ISSUE
When running non-Steam games, Xbox Elite 2 controllers open with the right trigger held (pressure ~34k).

OS
Windows 10

STEPS
Power on Elite 2 controller
Wait until controller visible to Windows in Game Controllers dialog
Launch non-Steam game

RESULTS
-RT is 'held' when not being physically touched
-Verifiable by going to Steam Settings -> Controller -> Begin Test, see Right Trigger displaying ~34k units of pressure.
-Clicking Reset Device Inputs resets it to 0 and controller operates normally thereafter for the rest of the session.
-Tested with multiple non-Steam games and 2 separate Xbox Elite 2 controllers.
-My older Xbox controllers (varying models up to and including the standard Series X non-Elites) all worked without issue. Began immediately on first use of new Elites.

EXPECTED
RT should launch at 0 units of pressure, same as any other button or input.
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Showing 1-4 of 4 comments
slouken Jun 13, 2023 @ 5:44pm 
Thanks for the report, I have a few questions:
  • Is your controller connected over USB or wirelessly via Bluetooth?
  • Do you have the Xbox Extended Feature Support Driver installed?
  • Does resetting the device inputs work indefinitely or does the problem happen again after restarting Steam?
Rahve Jun 14, 2023 @ 4:37pm 
Hi slouken, appreciate the followup.

-Each controller is connected via a separate "Microsoft Xbox Wireless Adapter for Windows 10" adapter (specifically this: https://www.amazon.com/gp/product/B00ZB7W4QU/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1)
-Doesn't ring a bell and I don't see anything similar in appwiz.cpl. Controllers are current (updated via the Xbox Accessories UWP app).
-Restarting device inputs works until PC is restarted. Closing & reopening Steam retains previous configuration.

Also important to note that the exact same non-Steam games launched OUTSIDE of Steam do not have this issue. Only occurs when added as a non-Steam game and launched from the client. Tested with the Yuzu emulator, Elder Scrolls Online (retail, not Steam version) and a couple other small games, same result on each.

Image of Controller Layout dialog: https://i.imgur.com/T2ceIrE.png
slouken Jun 21, 2023 @ 6:28pm 
I tested with the same controller and wireless adapter and I am not seeing this behavior, which is very strange. What firmware version is reported in the Xbox Accessories app?

I assume this would be a problem in Steam games as well, if it's showing up in the Steam controller test UI.

The Xbox Extended Feature Support Driver is available in the Steam controller settings, if you scroll down.
Rahve Jun 22, 2023 @ 9:31am 
-Xbox Accessories app reports controller firmware version 5.17.3202.0, with no updates available.

-EDIT: This is correct, not sure how I didn't notice it before. Tested with 2 native Steam games (Control Ultimate Edition and Octopath Traveler). For both though, the RT-held-down bug seems to have only occurred after pulling RT once, whereas with non-Steam games it launches that way.

-Located the Xbox Extended Feature Support as described - it was already installed prior to all noted testing. I must've done it during initial controller setup and forgotten, apologies.

It is 100% replicatable for me, but my setup is unique. My gaming PC is in a central location in my house and I use it from multiple different rooms, each with separate controller/kb/m/displays. The reason this is relevant is that the Xbox Wireless Adapters don't behave well if multiple are plugged in simultaneously - controllers will lose their pairing or refuse to connect altogether, things like that. To combat this, if an adapter is unplugged and plugged back in (or in my case, dc/rc with a toggle switch), the controller will pair again normally. I don't know this is contributing to the issue, but it's possible considering you were unable to replicate.

I realize this is a very niche issue and has a functional workaround so obviously very low priority as far as bugs go. Just wanted to report it since I found that workaround, in case anyone else comes across this seemingly-obscure problem and is struggling to find a fix.
Last edited by Rahve; Jun 22, 2023 @ 10:02am
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All Discussions > Bug Reports > Topic Details
Date Posted: Jun 13, 2023 @ 1:27pm
Posts: 4