ГРУПА STEAM
Special K - "Kaldaien's Mod" Special☆K
ГРУПА STEAM
Special K - "Kaldaien's Mod" Special☆K
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Усі обговорення > ├ NieR:Automata™ > Подробиці теми
 Ця тема закріплена, тому вона, мабуть, важлива
FAR (Fix Automata Resolution)
Special K[wiki.special-k.info] features NieR: Automata specific tweaks and features (collectively known as FAR) created by Kaldaien with contributions from various individuals. For years these tweaks were essential to fix various issues the Steam version of the game suffered from, and many of these features and fixes made their way into the game officially following an update to the game released by Square Enix on July 15, 2021.

With the current state of the game Special K is no longer as essential though it still features improvements to the latest version of the game that some may find beneficial:
  • Enables much faster loading times.
  • Can improve the frame pacing of the game and eliminate micro stuttering.
  • Decrease the global illumination below that of the lowest setting of the game for a major performance improvement.
  • As well as various other minor fixes and features that improves the overall rendering pipeline and latency, such as Nvidia Reflex integration.

For updated information please see the Special K wiki:
https://wiki.special-k.info/SpecialK/Custom/FAR



Uninstall outdated versions of FAR

The legacy version of FAR (v 0.7.0.23) is not compatible with the new updated Steam version, and the game will fail to launch if left in the game folder. The files related to FAR needs to be removed manually from the game folder, so please remove them from the game folder. This is most easily done by removing any and all files that is not shown in the below image.

  • This is how a fully cleaned out folder looks like after the game has been launched once:
https://steamcommunity.com/sharedfiles/filedetails/?id=2559265741
  • If the game has not been launched yet another executable along with some batch files will also exist in the folder.

  • Only GOTY owners have the Wallpaper folder.

  • Validating game files or uninstalling/reinstalling the game through Steam will not remove third-party files, such as FAR, from the game folder.

These are the files and folders related to older versions of FAR:
Name
Type
Comment
dinput8
Files
Remove any file with dinput8 in its name. These are the main components of FAR.
FAR.ini
File
Holds NieR: Automata tweaks config.
d3d11_shaders.ini
File
Holds outdated shader config for the outdated custom ReShade of FAR.
Version
Folder
Holds non-functioning auto-updater version data.
logs
Folder
Holds FAR diagnostics logs.
ReShade
File/Folder
Any file or folder with ReShade in its name is related to FAR's outdated custom version of ReShade.
Автор останньої редакції: Aemony; 27 лип. 2021 о 22:05
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Показані коментарі 4,1264,140 із 4,946
Цитата допису Sinomra:
Hi,

The game crashes on startup after installing the FAR mod. I've already tested all of the versions and still wasn't able to make it work. Some versions just show white/not responding screen, while some are able to make it to loading screen then crashes after a second. Most of the versions automatically closes the game. The game works if I remove the mod though. I was able to make it work before with version 7.0.19 (manual installation). I just removed the mod files 'cos I wanted to update it to the latest version. Not really sure why it doesn't work anymore.

Here are my logs:
dinput8.log - https://pastebin.com/BkY8TmXF
modules.log - https://pastebin.com/MmifiPqt

My PC specs:
i7-4790
2x8gb 1600mhz
GTX 1060 6gb
Samsung EVO 860 SSD

Nvm. Version 7.0.13 works for me now. Thanks for this awesome mod. :)
Цитата допису Sinomra:
Цитата допису Sinomra:
Hi,

The game crashes on startup after installing the FAR mod. I've already tested all of the versions and still wasn't able to make it work. Some versions just show white/not responding screen, while some are able to make it to loading screen then crashes after a second. Most of the versions automatically closes the game. The game works if I remove the mod though. I was able to make it work before with version 7.0.19 (manual installation). I just removed the mod files 'cos I wanted to update it to the latest version. Not really sure why it doesn't work anymore.

Here are my logs:
dinput8.log - https://pastebin.com/BkY8TmXF
modules.log - https://pastebin.com/MmifiPqt

My PC specs:
i7-4790
2x8gb 1600mhz
GTX 1060 6gb
Samsung EVO 860 SSD

Nvm. Version 7.0.13 works for me now. Thanks for this awesome mod. :)
Technically... the latest version is who knows what? :P

This mod is built directly into all versions of Special K. You could (in theory) grab my latest HDR mod and apply it to this game. Compatibility generally improves over time in the core project itself, but I don't spend a whole lot of time updating these game-specific mods.
Цитата допису Kaldaien:
Цитата допису Sinomra:

Nvm. Version 7.0.13 works for me now. Thanks for this awesome mod. :)
Technically... the latest version is who knows what? :P

This mod is built directly into all versions of Special K. You could (in theory) grab my latest HDR mod and apply it to this game. Compatibility generally improves over time in the core project itself, but I don't spend a whole lot of time updating these game-specific mods.

I want to add HDR, problem is the game's banding gets in the way. It's probably the reason Xbox X didn't get the expected HDR support (assuming that's still the case). Deband mod doesn't work with my texture pack either :/ Reshade is the alternative to remove banding, though no perfect solution.
does the automatic installer already know that i have Nier installed on my d: drive, or do i have to run it from there?
Цитата допису snapdeus:
does the automatic installer already know that i have Nier installed on my d: drive, or do i have to run it from there?

When you select "FAR" in the product list of the automatic installer, it will query Steam for the install location of the game and allow it to be installed in said folder.
After installing FAR, the game doesn't open at all... Any solution for that?
Цитата допису Hentai Lolicon:
After installing FAR, the game doesn't open at all... Any solution for that?
Do you 1. own the game? 2. have any logs?

Before you fly off the handle at question #1... I don't know the answer to this, your profile is private. My mods generally don't work with pirated games because of SteamAPI stuff. It's sad that I even have to add this disclaimer, but I want to avoid any conflict I can.
Цитата допису Kaldaien:
Цитата допису Hentai Lolicon:
After installing FAR, the game doesn't open at all... Any solution for that?
Do you 1. own the game? 2. have any logs?

Before you fly off the handle at question #1... I don't know the answer to this, your profile is private. My mods generally don't work with pirated games because of SteamAPI stuff. It's sad that I even have to add this disclaimer, but I want to avoid any conflict I can.
Sorry about that~
Here are the logs,
crash.log: https://pastebin.com/trYtizqh
dinput8.log: https://pastebin.com/u8UpNpAh
modules.log: https://pastebin.com/8KM4fusP
I see from your logs that you have a dxgi.dll file in 12/10/2018 13:37:21.763: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\dxgi.dll ) + 1210h { Hooked }

This DLL has no version info, I don't know what it is. I know it's not ReShade and I know it's not another copy of my software. I'm almost positive that whatever that DLL turns out to be, it's causing your problems.
Цитата допису Kaldaien:
I see from your logs that you have a dxgi.dll file in 12/10/2018 13:37:21.763: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata\dxgi.dll ) + 1210h { Hooked }

This DLL has no version info, I don't know what it is. I know it's not ReShade and I know it's not another copy of my software. I'm almost positive that whatever that DLL turns out to be, it's causing your problems.
Thank you very much!
Now I can open my game!
I think I put it for the problem that I couldn't save my keyboard setting.
NAIOM v1.0 -- Mod Adding Raw Mouse Input, Crosshair Aiming Mode, Evade Binding And More

A modder have figured out how to execute input commands directly in NieR:Automata, which allows some fixes to the lackluster mouse + keyboard input scheme of the game (including disabling pod pet, double tap evade, and set up a dedicated evade button!). I highly recommend players trying it out.
Цитата допису Aemony:
NAIOM v1.0 -- Mod Adding Raw Mouse Input, Crosshair Aiming Mode, Evade Binding And More

A modder have figured out how to execute input commands directly in NieR:Automata, which allows some fixes to the lackluster mouse + keyboard input scheme of the game (including disabling pod pet, double tap evade, and set up a dedicated evade button!). I highly recommend players trying it out.
This is great! I want to use it but anyone able to confirm if it's free of any viruses/malware? Might sound like a dumb question but not knowledgable on that topic, i just stick to what's obviously safe aka open source software.
https://www.virustotal.com/#/file/59f57d853b56a168d5667a6a3d5e0ff678c2953b8cb85414978d9219815e89b8/detection

Looks clean to me.

The DLLs that it imports are consistent with the purpose of this mod, and the functions it exports are as well. I sort of wish it exported DLL ordinal #100 though, that's used for the guide button and if a XInput 1.3 or 1.4 DLL does not export this ordinal, it's potentially going to cause problems with other overlays like Steam or GeForce Experience.

    Ordinal #100 = XInputGetStateEx [But it's not listed in the DLL by name]

The Unity engine and SDL both use ordinal 100 instead of XInputGetState, meaning this wrapper is kind of incomplete and while it works here, the author should really add this feature to make it functionally complete as an XInput 1.3 proxy.
Автор останньої редакції: Kaldaien; 13 груд. 2018 о 15:28
Цитата допису Kaldaien:
https://www.virustotal.com/#/file/59f57d853b56a168d5667a6a3d5e0ff678c2953b8cb85414978d9219815e89b8/detection

Looks clean to me.

The DLLs that it imports are consistent with the purpose of this mod, and the functions it exports are as well. I sort of wish it exported DLL ordinal #100 though, that's used for the guide button and if a XInput 1.3 or 1.4 DLL does not export this ordinal, it's potentially going to cause problems with other overlays like Steam or GeForce Experience.

Ordinal #100 = XInputGetStateEx
This is convenient then, as i just started playing through the game again. I followed the existing guide that shows you how to set a dedicated dodge button, but controller was still more suitable. Will try out this mod soon.
Цитата допису GPUnity:
Цитата допису Aemony:
NAIOM v1.0 -- Mod Adding Raw Mouse Input, Crosshair Aiming Mode, Evade Binding And More

A modder have figured out how to execute input commands directly in NieR:Automata, which allows some fixes to the lackluster mouse + keyboard input scheme of the game (including disabling pod pet, double tap evade, and set up a dedicated evade button!). I highly recommend players trying it out.
This is great! I want to use it but anyone able to confirm if it's free of any viruses/malware? Might sound like a dumb question but not knowledgable on that topic, i just stick to what's obviously safe aka open source software.

I didn’t run into any issues when I tried it out :)
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Усі обговорення > ├ NieR:Automata™ > Подробиці теми