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Do you happen to know if this is maybe a Python game or something? The only other time I've seen this was a custom packed executable based on Python. There aren't many of them to test, but they never seem to work right.
In particular, it may be detecting the render API as D3D9 when it's actually OpenGL. The last Pythoon game I worked on did this :-\
Have yoou tried installing a local wrapper version (rename SpecialK32.dll to d3d9.dll)?
Since the import table is for whatever reason unreadable, API auto-detection's at a real disadvantage.
Could you post this game's executable somewhere? I need to understand what's wrong with it :)
And yeah, this is a .NET problem. Time to learn how that works at a really low-level. Thanks for keeping me setup with a constant stream of stuff that breaks my software :P It's really improving my software in a hurry.
Removed!
MEGA got a bunch of drama surrounding it and its founder Kim Dotcom. Back in 2015 that founder went out and stated that the service had suffered from a hostile takeover by a Chinese investor, whose shares were then seized by the New Zealand government. I don't think any more news surrounding the service have sprung up since then, so it's an open question whether or not the New Zealand government controls the service.
It's a good service for the occasional time you don't want to use Dropbox, Google Drive or (ugh!) OneDrive to share files.
You're welcome!
I bought the game and I'll debug this crazy thing at runtime, heh.
But yeah, dxgi.dll didn't work, and neither did the global injector with D3D9 hooking disabled. Task Manager indicates that it's a 32 bit process so I tried a bunch of different combinations using both DLL files with no success. Global injector does work fine with D3D9 hooking enabled though.
Only reason you could get those files removed if you actually provided link with decrypt key and if you are sharing copyrighted files online. Everything else that you don't share in open they simply can't view or remove those files by law if I understood the concept right.
PS new account gives you 50 GB for free so there is that too.
I actually question the decryption part. Yes, the files are individually encrypted using a random hash that you can access by signing into your account, but when you're legally in control of the service it's easy to simply add in functionality that automatically stores your password somewhere when you submit it through the login prompt.
It's a good way to ensure that if the servers are ever seized the government won't be able to access the files, but IF they're already in control of the service with the service up and running then... well... the security just isn't there any longer.
The 50 GB of free space is extremely nice, yeah. What they don't tell you is that apparently yo have a daily transfer limit of 15 GBs of traffic through the MEGAsync desktop client. Didn't know that myself until I was syncing my whole drive (~30 GB) and it stopped working in the middle of it and started prompting me to pay them to continue to download the shit... Haven't used it a ton since then.
PS I am under impression they don't store password, maybe I am wrong I haven't really tested in depth. It's not like I am actually have something to protect or hide anyway.
http://steamcommunity.com/sharedfiles/filedetails/?id=926826278
Now it'll take a lot more work to clean that up for release :)
(PS, I want more smilies, damnit! Can't express myself here!)