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https://steamcommunity.com/app/582010/discussions/3/1745594817442097710/
Be aware, when I say it's compatible with D3D12, that doesn't include the in-game config menu :-\ I cannot render my overlay in D3D12 yet. The mod still works, you just can't customize it while the game is running.
If it's working, there will be a file called logs/dxgi.log.
It _used_ to be possible for Special K to use SteamAPI by copying and modifying the game's shipping DLL. But the latest patch prevents even that from working and is why you need to turn off SteamAPI integration by setting Silent=true.
0.10.x is not compatible with MHW as a result of the recent anti-tamper changes, so the game-specific forum post links to 0.11.x.
https://steamcommunity.com/app/582010/discussions/3/1745594817439431537/
even made
[Steam.Log]
Silent=true
and
UseFlipDiscard=false
i wonder whats wrong there, it creates the window game frame but gets stuck with plain black colour, no matter how long i wait, i't wont proceed with booting up the game :(