STEAM GROUP
Special K - "Kaldaien's Mod" Special☆K
STEAM GROUP
Special K - "Kaldaien's Mod" Special☆K
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All Discussions > Development > Topic Details
Veironn Nov 29, 2019 @ 4:15pm
There is a fix fir this crash ?
03/27/2018 15:32:20.330: [! Except !] << EXCEPTION_ACCESS_VIOLATION >>
03/27/2018 15:32:20.330: -----------------------------------------------------------
03/27/2018 15:32:20.330: [ FaultMod ] # File.....: ''
03/27/2018 15:32:20.330: [ FaultMod ] * RIP Addr.: +000000006FFF0340h
03/27/2018 15:32:20.330: [StackFrame] <-> Rip=00006fff0340h, Rsp=000002b4f9c8h, Rbp=000002b4fad0h
03/27/2018 15:32:20.330: [StackFrame] >-< Rsi=0001802e33b8h, Rdi=000000000000h
03/27/2018 15:32:20.330: [ GP Reg ] rax: 0x000180000000
03/27/2018 15:32:20.330: [ GP Reg ] rbx: 0x0001802deb00
03/27/2018 15:32:20.330: [ GP Reg ] rcx: 0x000000000000
03/27/2018 15:32:20.330: [ GP Reg ] rdx: 0x0001802deb00
03/27/2018 15:32:20.330: [ GP Reg ] r8: 0x00018029da00 r9: 0x000086000000
03/27/2018 15:32:20.330: [ GP Reg ] r10: 0x000000000000 r11: 0x000000000000
03/27/2018 15:32:20.330: [ GP Reg ] r12: 0x000000000000 r13: 0x000000000000
03/27/2018 15:32:20.330: [ GP Reg ] r14: 0x000000000001 r15: 0x000000000001
03/27/2018 15:32:20.330: [ GP Flags ] EFlags: 0x00010246
03/27/2018 15:32:20.330: -----------------------------------------------------------
03/27/2018 15:32:20.332: [-(Source)-] [!] { dinput8.dll} SK_Win32_CreateDummyWindow <c:\users\andon\source\repos\specialk\src\core.cpp:1754>




I cant start a single game , same error with all games , seems not compatible or something


this happens on dxgi.log :

11/29/2019 22:33:12.744: >> (starwarsjedifallenorder.exe) [dxgi.dll] <<
11/29/2019 22:33:12.744: Loading user preferences from dxgi.ini... done! ( 11.77 ms)
11/29/2019 22:33:12.762: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
-------------------------------------------------------------------------------------------
11/29/2019 22:33:12.770: Working Directory: C:\Program Files (x86)\Star Wars Jedi - Fallen Order\SwGame\Binaries\Win64
11/29/2019 22:33:12.770: System Directory: C:\Windows\system32
11/29/2019 22:33:12.770: Loading default dxgi.dll: (C:\Windows\system32\dxgi.dll)
-------------------------------------------------------------------------------------------





Last edited by Veironn; Nov 29, 2019 @ 4:15pm
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Showing 1-4 of 4 comments
[SK] Kaldaien Nov 30, 2019 @ 5:56pm 
Why do you have dxgi.dll and dinput8.dll? You only need one of those.
JBeckman Nov 30, 2019 @ 10:06pm 
First one's DXGI.dll I assume, second one would be trying the at times more compatible DInput8.dll two logs or partial log file entries. :)

I'd try first with this:

[SpecialK.System]
Silent=true

Since the game folder is this one:
C:\Program Files (x86)\Star Wars Jedi - Fallen Order\SwGame\Binaries\Win64

So it's the EA Origin version and not the "Steam\steamapps\common\" folder structure. :)

If that config override doesn't do it you can also do a quick test and disable the EA Origin client overlay and see if that helps improve it.

Hmm might also help to disable the D3D9 and D3D9Ex API's as the game is D3D11 anyway.

That's this section and you could disable everything other than d3d11 and well LastKnown can just be empty it'll populate with what it detects.

[API.Hook]
d3d8=true
d3d9=true
d3d9ex=true
d3d11=true
d3d12=true
ddraw=true
LastKnown=64
OpenGL=true
Vulkan=true


There's also a chance global injection through SKIM helps and I can't see from the log file excerpts but if you are using a earlier version then 0.10.3 can be found here:
https://github.com/Kaldaien/SpecialK/releases

https://github.com/Kaldaien/SpecialK/releases/download/sk_0_10_2/SK_0_10_3.7z

0.10.3.1 as a test release for the x64 .dll also exists here but I don't think it's needed.
https://github.com/Kaldaien/SpecialK/releases/download/debug_sessions/SK_0_10_3_1.7z



EDIT: Wait all games..something else then if it's not just the Steam part and perhaps the presence of a Steam API .dll in the game folder specific to Jedi Fallen Order.
(Or initialized at start even if it doesn't load up though Unreal Engine 4 has that file off in a separate sub directory for plugins the engine is using not in the main game exe folder.)

Wouldn't load at all if it was a dependency issue but the Visual C runtimes up to 2017 are common enough in newer games and the D3D runtime for DirectX well it hasn't updated since 2010 so it's likely installed by just about any game from the last few years back.

Log file bits also doesn't have any info on your OS just to also mention that Windows 7 support is often problematic but if it's Windows 10 or 8/8.1 that can be disregarded. :)
Last edited by JBeckman; Nov 30, 2019 @ 10:14pm
JBeckman Nov 30, 2019 @ 10:12pm 
Also for Unreal Engine 4

C:\Program Files (x86)\Star Wars Jedi - Fallen Order\

Here there's usually a smaller exe launching the main exe.


C:\Program Files (x86)\Star Wars Jedi - Fallen Order\SwGame\Binaries\Win64

That one would be here, this is where the files go for a local install just to cover for that in this case and for UE4 in how that is set up.
(Names of the folders will differ a bit for the game and it's project name but the structure is the same for where the "real" exe is located.)
Last edited by JBeckman; Nov 30, 2019 @ 10:13pm
Veironn Dec 1, 2019 @ 3:51am 
Originally posted by SK Kaldaien:
Why do you have dxgi.dll and dinput8.dll? You only need one of those.


I tried using both by separate and nothing

I tested the special k with the same configuration in other PC with W10 and it works

So i guess its something wrong with my old W7 , have a i72600k and GTX 1060
I also have installed the Visual C++ 2017 runtime


found this also on dxgi.log :

12/01/2019 20:10:27.765: dxgi.log created (Special K 0.10.3.1, Jul 4 2019)
12/01/2019 20:10:27.785: [ Min Hook ] Failed to Install Hook for: 'DbgBreakPoint' in 'NtDll'! (Status: "MH_ERROR_UNSUPPORTED_FUNCTION")
12/01/2019 20:10:27.799: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
12/01/2019 20:10:27.801: [DebugUtils] [!] > First Call: GetCommandLineA_Detour

Maybe could be something about ntdll.dll ?
Last edited by Veironn; Dec 1, 2019 @ 4:12am
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