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That’s all that’s needed, and the virtual surround tech will upmix as needed according to its algorithms.
You’ll still only have 2.0 channels visible in Special K, but that’s because neither Sonic or Dolby Atmos works by spoofing 7.1 channels at that level. Only some virtual surround solutions do, such as Razer Surround.
Yeah, I know, It's already enabled, but don't work with 5.1 ch audio, neither with stereo. That's why I need to upmix to 7.1ch. Could be a Windows related problem ?
Edit
nevermind, I just read on a forum that the next Windows 10 update introduce a totally new control panel for Dolby Atmos, and maybe some fixes.
You'll always have 2 channels because they are spatial. Basically every audio stream has a position in space and Windows (in the case of Windows Sonic) mixes that down to your actual hardware configuration. In the case of real Dolby Atmos, it sends out streams and the audio receiver handles the motion of these audio streams and mixes them to the appropriate speakers.
You cannot have channel-based audio and spatial audio at the same time. Not even virtual channels make any sense when spatial audio is enabled.
You'd have to take Windows out of spatial audio mode for something like this to work, and Special K can't really do that because starting with Windows Vista, speaker settings are not something that you can change without administrator privileges (games used to change those settings all the time and they're a system-wide setting and Microsoft wanted to put an end to that).
I don't know if an API exists for normal applications to change spatial / channel settings. Even if you gave Special K admin. privileges, I think this is something Microsoft doesn't want software changing.