STEAM GROUP
Skyrim Creation Kit (Public) CKPublic
STEAM GROUP
Skyrim Creation Kit (Public) CKPublic
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February 7, 2012
Changes to an item from multiple mods
Hello everyone,

Would anyone be able to confirm, if multiple mods make changes to an item would these changes stack on the base item and appear in-game?

For example, I added a new buff to Honning Brew Mead. I have 2 other mods that add changes to this item, but the addition I made to this item is not showing up.

Was wondering if anyone had experience with this. I created a bashed patch but the change did not take affect, because its my understanding that the items are just merged into leveled lists.

Thank you
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Showing 1-3 of 3 comments
Altbert Mar 22 @ 8:12am 
No, changes made by mods do not stack. The lower a mod is in load order, it completely overwrites changes of other mods higher in load order. If you want all changes to appear, the mod highest in load order should be master of the second one, and the second one master of your mod, but each of the three mods should change different attributes. Otherwise they still will overwrite each other.
Last edited by Altbert; Mar 22 @ 8:12am
Reaper Mar 23 @ 9:48am 
Thank you for the clarification. Been modding for years and I understood the load order, but for some reason it was in my head that multiple changes to an item would stack, do not know where I got that notion from. I guess the bashed patch would not take care of a complex situation like this and would require manipulation of the load order
Altbert Mar 23 @ 10:00am 
You can check this easily with SSEEdit (xEdit) by loading the mod lowest in load order. Select the item in the left pane, and in the right pane you will see which mods alter that item. The rightmost mod is the conflict winner.
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