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I am not sure, but I think the error means the file is too big for gmad to work with, possibly because it is the 32-bit gmad being used. If this is the case, the workaround is to set the 64-bit gmad.exe in the Garry's Mod game setup in Crowbar's Set Up Game tab.
Where do I find the 64 bit version of gmad.exe though?
You get access to the 64-bit gmad by using a different branch of Garry's Mod via Steam Library > Garry's Mod > Properties > Betas. The branch/beta is probably "x86-64". You should not need any beta code; just select the branch and wait for it to update. This adds a Win64 folder to the "GarrysMod\bin" folder. Make backup of "GarrysMod\bin\gmad.exe" (this is the 32-bit version). Copy "GarrysMod\bin\Win64\gmad.exe" (64-bit version) to "GarrysMod\bin" overwriting existing gmad.exe, if needed. Crowbar should then be calling that gmad.exe.
If you want to switch back to the main branch, choose "None" from the betas/branches list and wait for it to update back to main branch.
And, before you ask ... yes, I have already changed Crowbar for next release to automatically use the Win64 version if it exists. And no, I do not know when the next release will be.