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Aw that would make sense. What I did in Blender prior to exporting the SMD was take Stolas's cape and hat bones for juggle bones and plopped them onto Ellis's bones. I had clicked on Stolas's bones then Ctrl + mouse clicked onto Ellis to ensure Ellis's bones were selected. Then merged both bones on Object Mode with Ctrl + J. I thought this is how you would transfer bones from one mesh onto another.
Then after the Stolas SMD was exported I toke Ellis's base model. The one I used for posing Stolas in Blender. Merged them using Perl. Then the Output file was created.
I assume this is incorrect? If it is, do you have suggestions or would know what the correct procedure is for transferring jiggle bones?