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正在显示第 31 - 40 项,共 293,220,880 项条目
1
手柄问题
427
The Rouge Ducks (TRD) is looking for new members!
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HDBrosky
在论坛“Teardown 综合讨论”中
1
every mission has alarm?
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nerd dredd
在论坛“Stoneshard 活动与公告”中
104
11
Devlog: Caves
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tecco93
在论坛“Off Topic”中
4
Are some people "born evil"?
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skOsH♥
94
Post in-game typos here!
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raixel
4
Roadmap, updates soon?
在论坛“RimWorld 综合讨论”中
22
rant about the immersion problem i have
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The Blind One
引用自 StockSounds
You can't be crashlanded randoms and also have a whole warehouse of survival tools, the ability to create sheet metal out of thin air, and a professional blueprint for every single thing we can make aside from quality-based items and buildings.
I just want survivalism vibes, and if that means each roof costs 1 steel, and each building has an intermediate while the basic one is pushed forward, I'll take it.

As previously stated there are the SImple Chains series of mods that introduce intermediary production chains. You'll have to smelt your own iron in order to make any workable steel. This would be the equivalent of making that sheet metal you talked about at least in abstract form.

Adding in these production processes is absolutely asking for more complexity and if Rimworld focused more on complexity rather than meme event spam I'd absolutely love it even more and be on board with it but alas, you'll have to use mods to obtain that goal or play dorf fortress for the complex chains.

As for the immersion problem is that nothing in Rimworld could possibly work in real life aside from the very moment you crash land and even then that level of technology, is already much more than you should expect from a real immersive survivalist scenario.

If you want it to be more immersive, you'd need a techprint for every technology and let's assume that each techprint came with the machining tools to actually make the thing too just for convenience sake in this argument. But would that be any fun if you had to buy every technology through a techprint? It would definitely be more realistic and immersive. But you'd also be completely dependent on traders and RNG.

I do actually agree with you that I'd love to see some more intermediary processes. Especially for stuff like steel, but also lumber, cotton that turns into instant cloth and especially for things like components which are just waay too much of a catch-all item.

Components should really be separated into a few different categories and shouldn't be freaking mineable from the environment :lunar2019crylaughingpig:
在论坛“Steam Discussions”中
63
Are we gonna lose even more games because of payment processor?
在论坛“Fallout 76 综合讨论”中
54
4
Events should require participation
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Führer Floyd
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