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포럼내 "Help and Tips"
2
Long time without login, inventory was traded away with bots
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Titivillus
50
Early Access Release time delay notice
0
Balance to earn blue matrix credits from successful extraction to cover weapon beacon
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Nocrium
I find it absurd that a extraction only rewards you blue credits from missions and selling certain loot, and not at all from the act of a successful extraction. Why can't we get 50 blue matrix credits from a win to keep paying forward just 1 weapon beacon? Not even a huge ask, it's a paltry amount compared to the cost of shop weapons and research, and I would say enough to cover a repair and weapon beacon for solo Mashmak. Also, would be nice if certain missions with a large requirement carried progress into another match if you successful extracted, and if you did do it all in session you got a bonus (currently it's all or nothing in one extraction session I believe).

On a second note, I find it absurd that I have to waste any red mission tokens to roll for missions on mechs I main when playing Operation Verge. Why must I sped 250+ mission tokens at times due to bad RNG to get missions for 2 mechs I main? If I didn't buy a matrix contract that would be an absurd cost if my coffers were lower. Make specific objectives like upload, dismantle, download, etc apply to any mech, and have them refresh every 24 hours, unless they're locked in.

Thirdly, why do Restricted Zone Keys and research modules stack in your inventory, yet cargo beacons, weapons of the same tier that have the same stats, and possibly paints don't? It makes sense why mods of the same type can't stack as their stats can vary due to RNG-also means the times you get a copy with the same stats means those could stack-but that's besides the point. There's no way to expand inventory, and space is precious when paints and patterns on just the cosmetics side start filling it up as you wanna figure out whether to use it on a single mech or a pilot. Yes, it's an extraction game and that's part of the friction in design, but with everything else it seems odd to not have other things stack as well when the friction of blue matrix credit acquisition makes researching a slow process a slow process to free up space on that side of things.

I love the game, there's been odd design choices. I think casual mode allowing mod use was a foolish change where having roles to have at least 1 healing support would've been better, and the player pools for Mashmak are too divided. Solo is cool and fun, but they should just axe it and solely do trios as having normal, hard, and extreme as it is will have limited player pools as the game goes on with such a niche game mode like extraction in an even more niche genre of games that be mech related. Better to take a feature away earlier than later. We could've had a cool solo story experience, but who knows if that's gonna happen beyond the tutorial.
25
🌱 Plant Nursery Simulator: Roadmap to 1.0
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Nordic Wolf
5
just got the game, just looking for people to hangout with 21+
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EcHo
0
How to put a Custom Team in career mode
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Ouchie
포럼내 "P.O.N 일반 토론"
0
Вопрос, а где бетка?
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HawkHataru
포럼내 "Off Topic"
10
"This game sucks"
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WIϟARD
36
To the people who love Rick May
294,059,203개 중 11~20개 표시 중