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Di forum "ASKA Diskusi Umum"
0
Freezing and have to force close, game is unplayable after updates
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LouisianaBoots
33
This or Dawn of War II?
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Oswald
Diposting pertama kali oleh OTSEchoZenLogos:
Diposting pertama kali oleh BlissDefiler:
I like how II has better graphics and is described as being "more RPGish," but part I seems(?) to have more content.

While quite late, Dawn of War 1 and 2 are very different.

1 I would say is a better classic RTS, and if you enjoy playing mods for games the DE is bound to be much better for massive overhaul mods over time once they get updated.

2 however has a much better story campaign, better action, cover system, Wargear system in the campaign, and the best soundtrack in the series. On the other hand the actual RTS aspects are far smaller in scale and honestly not really my cup of tea outside of campaign (which is great in the base game and chaos rising expansion, and is 2 player co-op). For example you don't really have base building (besides abilities to place turrets and such) in DoW2 and you have far fewer units to work with at a time.

I'm a fan of both, and I would say it just depends on what you like more. If you want to have massive amounts of factions and content and maybe play multiplayer or lots of skirmishes and freeform campaigns against the AI (with Dark Crusade and Soulstorm), get DoW1 Definitive Edition and eventually try out its mods. If you want a solid campaign and enjoyable cinematic experience that is well paced, get DoW2.
2 divived the player bases. Its a different game, 1 that i might add broke fully on my end, do to some weird ram issue, related to what was used "befor ram"

COH 2 is a better choice over dow 2
0
Bugs
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Hominus
I'm getting pink meteorites now, could it be this mod's doing?

Collection cannot init: No textures found at path Things/Building/Linked/RG_AsteroidWallFlecked_Atlas
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Graphic_Collection:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Random> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (Verse.GraphicRequest)
Verse.GraphicDatabase:Get (System.Type,string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,System.Collections.Generic.List`1<Verse.ShaderParameter>,string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GraphicData.Init_Patch1 (Verse.GraphicData)
Verse.GraphicData:get_Graphic ()
Verse.GraphicData:GraphicColoredFor (Verse.Thing)
RimWorld.SpaceRockManager/<>c__DisplayClass7_0:<UpdateGraphic>b__0 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
RimWorld.SpaceRockManager:UpdateGraphic (RimWorld.Mineable)
RimWorld.Building_SpawnSetup_Patch:Postfix (Verse.Building)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Building.SpawnSetup_Patch3 (Verse.Building,Verse.Map,♥♥♥♥)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GenSpawn.Spawn_Patch4 (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,♥♥♥♥,♥♥♥♥)
Verse.GenPlace:SplitAndSpawnOneStackOnCell (Verse.Thing,Verse.IntVec3,Verse.Rot4,Verse.Map,Verse.Thing&,System.Action`2<Verse.Thing, int>)
Verse.GenPlace:TryPlaceDirect (Verse.Thing,Verse.IntVec3,Verse.Rot4,Verse.Map,Verse.Thing&,System.Action`2<Verse.Thing, int>)
Verse.GenPlace:TryPlaceThing (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,Verse.Thing&,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,System.Nullable`1<Verse.Rot4>,int)
Verse.GenPlace:TryPlaceThing (Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,System.Nullable`1<Verse.Rot4>,int)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Skyfaller.SpawnThings_Patch1 (RimWorld.Skyfaller)
RimWorld.Skyfaller:Impact ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.Skyfaller.Tick_Patch2 (RimWorld.Skyfaller)
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
92
Censorship CONFIRMED. Examples inside (regardless of whether they matter to you)
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Cutlass Jack
0
SMOKE CAUSE CRASH FIX IT
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snoob dog yew
0
Open for offers
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Blackk
5
Ало, чё по банам?
1
Anyone want to trade for the badge?
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DiogoBricks
14
2
I AM NOT PAYING 80 BUCKS FOR THIS !
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Wintermute
0
не работают автосохранения.
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CuMMERofFATE
Menampilkan11-20 dari 294,798,068 kiriman