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61
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Why is this game extremely sexual?
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Star-Dust
108
Hypothetical PvP Question
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Harathan
Nobsniper a écrit :
Harathan a écrit :

Funcom isn't caving; they originally said straight up that at no point would PvP be mandatory. Gatekeeping T6 materials behind PvP is making PvP mandatory, so they're fixing it.

T6 being a reward for PvP players was entirely in your head. At no point did Funcom say that that was the case.

There SHOULD be more reward for PvPing, I absolutely agree with that, in fact that was a large part of my hypothetical. Right now you get no tangible reward. I'm suggesting getting a tangible reward that you earn by actually fighting other people who are fighting back and you're all saying no thanks, we'd rather gank.

T6 mats being the reward for PvP makes no sense as a gameplay loop. It's not sustainable. Those who have it doing their best to prevent those who don't have it from getting it is not going to work to keep players long term.

your first line is just saying that PVP players CANNOT get unique Rewards Invalidating your entire argument....

T6 was originally only available in PVP zones, this was not a design oversight and only changed when people complained...

Any suggestion for that reward? because your hypothetical RELIES on its existence but you cant come up with one...

this is a weird assumption if there is only 1 faction that has a complete stranglehold on T6
that is an inherent design flaw in encouraging teaming. that is unrelated to T6 being PVP locked... ideally DD servers get merged to encourage more faction warfare.
the DD is not really meant for solo players, The same way a WOW raid boss is not meant for solo players.

I did not, in fact, say that PvP players cannot get unique rewards. Feel free to go back across all my posts, because I never said that.

What I've said is that content that is part of normal progression should not be blocked by PvP; that's what Funcom said to folks in the beginning. Despite your assertions otherwise, T6 is still part of the normal game progression. PvE players don't have to justify to you that they would like T6 resources, they have to make the case to Funcom that Funcom told them they would be able to get them without mandatory PvP. Apparently Funcom listened.

Suggestions for the rewards? I would suggest things like unique blueprints (because those are already not part of progression) and further, a revamp of faction warfare and the landsraad system so that active PvPers benefit more from engaging in PvP than PvE players engaging with the landsraad passively. That way nobody is blocked out of content and PvP becomes an actual rewarded activity. Because again to be clear, there are currently no rewards for PvP. None.
Dans le forum « Hell Clock Discussions générales »
6
I beat Hell Clock 50 and here's what I've learned!
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nowhere man
Dans le forum « Rust Discussions générales »
0
ищу тимааа в арссст
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реакция?
Dans le forum « Half Sword Discussions générales »
9
game lags when there is more then one enemy
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DDP_PEEK ralfs
27
Hotfix for Old Man not spawning
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Usurper
9
Conquered and subjugated races should not be able to colonize for their conquerors !
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swurplayer
1,044
88
The Witcher 4 — Unreal Engine 5 Tech Demo
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Velber
Dans le forum « Broken Arrow Bugs / Technical Issues »
0
Не накапливается прогресс в рамках для профиля // No progress at avatar/profile frames
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MartinDani
159
5
Counter-Strike 2 Update
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BadExperiment
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