Näytetään 1–10 / 293,661,552
18
What if this game flops?
Juuri nyt
Kiesel
3
I LAUNCHED GAME 2 H AGO
Juuri nyt
Rory Mercury
165
30
Stop Lewding the Horse Girls
Juuri nyt
Chibi Life
2
are loading screens relevant for game impression ?
Juuri nyt
major tom
1
How too run
Juuri nyt
YsbrydPicsel
8
Damn it, fraking que, 32000 ...
Juuri nyt
Goudie71
28
New Character “Charlotte” Now Live! Dive In and Share Your Thoughts!
Juuri nyt
athrunlan77
10
150,000 players online
Juuri nyt
Texoru
21
Advanced players are tired of the repetitive content and random system + inaccessible items
Juuri nyt
NatalieSauvage
Ceciliantas lähetti viestin:
Wobit lähetti viestin:

Эта правда смешно что ты пишешь.
Классная стратегия сделать базовые функции, ( Быстрое перемещение и доступ к Мастерским) платным.

В бесплатной игре.

Хейт и низкий рейтинг игре был сразу обеспечен.

Игра вышла в супер время, сейчас ничего нет. Но совершенно сломаная и корявая Dune имеет почти на порядок болъше игроков.
Товары за деньги.
Ведут лишь к краткосрочным доениям китов и выходу других игроков которые не видят от этих товаров пользы ( и они очень дороги). Лишь игра с многими игроками может быть успешной. Игра где онлайн пик 3К игроков обречена на скорую смерть.

То что вы будете по этой игре что там учить, отлично. Учите как НЕ НАДО делатъ.

What you're writing is honestly quite funny.

Brilliant strategy — making basic features like fast travel and access to workshops a paid option...

In a free-to-play game.

The hate and low ratings were guaranteed from the start.

The game launched at a perfect time — there’s nothing else big out right now — but even the completely broken and clunky Dune game has nearly ten times more players.

Selling in-game items for real money only leads to short-term milking of whales, and drives away other players who see no real value in those items (especially considering how expensive they are). Only a game with a large and active player base can succeed.

A game that peaks at just 3,000 players is doomed to a quick death.

If anything, this game should be used as a case study — to teach how NOT to make a game.

Theirs plenty of other good examples of how not to make a game. But sadly this game was deliberately made like this. Low Budget Dart Board development taking advantage of a well known and popular IP to make a quick cash grab, low man dev teaming it until it no longer makes enough money to justify continued development anymore.

And considering Netmarble sees maybe 40 percent of the revenue this game makes, and its not much revenue cuz, whales are rare to see now, and their isnt much for whales to spend to begin with *Jewelry change is gonna piss many of the whales off* when this game falls low enough in population, Net Marble will likely decide to EoS it then, unless they are under contract with Warner Bros to support and develop the game for a certain length of time, and if thats the case, the updates will come out worse, and buggier until they can End of Service it as per the contract, since they will assign less developers to work on it.
yes this month come many new games, i wait them too :Jodies_Teddy_Bear:
1
RAY TRACING
Juuri nyt
Lunetak
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