Резултати от търсенето

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209
Обзор на игру Everlusting Life
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Hal Jordan
51
i prefer bots to most of you guys
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NeloDante
Първоначално публикувано от Evilsod:
And you have no idea how good players are, you just assume the worst, or cherry pick examples to suit.
Within this last week I proved that most players that joined my lobbies are worse than bots, I didnt "assume" anything, these players themselves would go off and kill themselves. Oh yeah I'm cherry picking, when once again, 12/18 were awful from this week alone. That's the norm.

Първоначално публикувано от Evilsod:
But anyway, I knew there was a reason I blocked you. Someone who praises bots this much has to be a truly ♥♥♥♥ teammate. Seriously.
Lmao, someone that cannot take the truth and prefers to block others. The one that talks about assuming assumes that the one who disagrees with him must be bad.

Първоначално публикувано от CrazyGoblin:
As an aside, but am I nuts or did the bots used to be able to handle arcing projectiles before?
The trick to make the mod to improve bots no longer works, it could be that but I never gave arcing weapons to my bots before so I don't know if they were good with that.

Първоначално публикувано от No emaN:
people are either moving ahead not clearing properly (elites trailing the team, not leading to hold spots) or just specials being left to a single player.
I often run deeds + twitch when I get a full lobby regardless of who joins, I really don't understand why when the deed says "x2 powerful elites" there's so many players rushing ahead luring all the elites and then complain that the rest of the team was unable to help when everyone else is trying to clear everything to not drag said dangeours elites into a horde or the next event.
Seriously, bots should not be better than players but with this community, somehow, bots are better than the average. It's a hard pill to swallow.
Във форум „Broken Arrow Общи дискусии
32
14
Devs, you might consider shifting your focus onto PVE.
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Сокіл
Първоначално публикувано от 151:
It's no easy job to make a competitive PVP game. Good balancing, anti-cheat, server quality, optimization, match making and replay system. These are all required. Even for many big studios, they didn't mange to do these well.

Yet unfortunately, from what is seen in this forum, reddit and discord, the game fails to meet the players' expectations on these aspects. People complain about anti-cheat not being functional. Random people with 1500 elo match with pre-teams of 1900 elo or sometimes with newbies with 800 elo. People complain because they want a fair environment for competition. If the game cannot provide a fair match environment, then what is the point of doing PVP?

On the other hand, the game's single player experience also didn't meet the player's expectations. There is no proper enemy AI. And there is no friendly AI at all. Also, there is no save function in campaign missions, which most of these missions last for 30 minute long.

I believe people buy the game because they want a WW3 simulator than a sweaty competitive game. Why wouldn't t they just play MOBA games if they want 5v5 e-sport? This is my subjective thought. But I think the devs could do a servey to see what kind of game the majority of the community want.

So, I think the devs could consider prioritising their focus on PVE and single player content instead. As well as fixing and improving the performance issues of the game. Make more content, like extra factions, extra campaigns. Add better friendly and hostile AI. And add save functions to both campaign and skirmish.

The unit stats, combat scale and balancing wouldn't be significant matters in that case. So you can save time on rebalancing stuffs. And speed up content productions. People complain less in a single player game. This would make the community less toxic as well. Basically commnities of PVP-oriented games are all full of disputes.

Besides, having decent single player and co-op contents increases the lifespan of the game. Because people might still buy the game for single player experience even if the PVP community dies one day. As long as new content keeps coming, the game will still be alive. Think about if 1-2 new faction per year, how long this game can live.

I'm not saying that multiplayer should be neglected. But they could perfect the single player experience first since it's the best way to demonstrate that the game is a completed product. Multiplayer could be perfected later.

The game's graphics, artwork and battlefield atmosphere are nice. It has a lot of potential and can be a great innovative RTT. It'd be a shame if they screwed both single and multiplayer up.

We could take Gates of Hell:Ostfront as example, a RTT game that is also created by a small Russian studio.

So we have another AI smashing game like WARNO, SD, MoW?
No thanks.

People wanted this game mostly because it promised some solid PvP for once. Besides, randomly changing direction is never a good idea, PvE is not what most people bought this game for.
1
服务器
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Neuroleptic
Във форум „Abyssus Общи дискусии
18
Any recommendations for a no blessing run?
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SirLimbo
23
1
Current thoughts on 2v8, and what I'd change
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oecrophy [BOT]
104
Dune: Awakening - 1.1.25.0 Hotfix
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сергей
Във форум „Counter-Strike 2 Търговия
0
😻 [H] 15k Inventory for Trade | [W] Fair Offers 🔄
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Радуга!
122
codes
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Hal Jordan
16
What's the BEST luck you've ever had in Career???
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Crimson Idol
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