Resultados da busca

Exibindo entradas 1–10 de 294,515,713
31
How can we enter a survivor game while waiting in the killer queue?
1
The new Gallipoli Game
agora
SPOOKYCOOKIE
11
1
Class, weapons and backstory for a raiden metal gear operative. (helpful non troll responses only!)
agora
Aleera
883
23
Denuvo Megathread
agora
Tilen
8
Help please… with four kings
agora
DEBCHRY
9
Where have yall gone to?
agora
SlavaRossi
91
Once again im asking...
agora
Friestine
5
怎么让自定义人物在1920年加入陈独秀手下How can I add DIY character into ChenDuxiu's team in 1920
3,712
16
= Русский топик Killing Floor 3 =
agora
TREVOR
89
9
Everdark Libra needs literally one change
agora
DeepSeaMan
Escrito originalmente por Wanderer:
Don't attack the copies when six are simultaneously summoned as Riot will automatically ensure afterwards. You also just want to be wary of the Riot warning throughout the fight anyway.

If you attack or stay close but without getting them to hit each-other, you're essentially failing that mechanic altogether.

Not the mechanic's fault you decided to aggro or stay close to spawns without going away during the time time that could've been of use.

You could also just madden Libra and him spazzing out will cause him to go on the summons and that will just make them hit him back too.

I do not understand what is so difficult to get about these mechanics.

Like literally just now my teammates were ignoring the Godfrey Raider. Why? Beats me. Why did they ignore the ground sigils and instead stacked them and almost wiped the fight at the very start? Beats me.

Why did my game crash as I was getting revived during the same fight later on? At least this one I know: Easy Anti-Cheat can go suck on a bowl of balls. All of them.

You clearly haven’t played the game enough. At least one of the summons will always lock onto the player no matter what. Sure, people say they’ll fight each other if they’re maddened, but that’s extremely rare—and only happens if players are highly skilled and constantly keep their distance to force that situation.

And you’re saying that kind of playstyle should be the expected norm in a Souls-based game? Don’t make me laugh. If that’s what the game was supposed to be, both Elden Ring and NIGHTREIGN would’ve been absolute failures. That’s not what we want from these games.
Exibindo entradas 1–10 de 294,515,713