Kim_OG Oct 5, 2013 @ 12:43pm
recommended specs, what is that in fps?
when a game say so and so is the recommended specs, if i have those exact specs what fps is that and what settings will that we counted as?

i have played games where i dont meet the recomended but i get a pretty high fps and some games i have higher but im not getting 60 fps?
im not sure how they judge this recommended thing
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Showing 1-6 of 6 comments
Spawn of Totoro Oct 5, 2013 @ 12:53pm 
It is what the developers have decided is for a good gaming experience with their game.

Hardware specs don't take into account everything though. What type of hard drive, what motherboard you use, what kind of sound card, ect. That is all hardware that effects a games performance, yet there is no minimal or recommendation for.

There is also software settings and configurations. They play a large part too. How many programs you have running while playing, what anti-virus you use, firewall.

Then there are driver and how the game is programmed and/or optimized.

The hardware listed as minimal and recommended is just a base so you can form an idea of how a game will run. There is far to much to it to really say if you will have high or low FPS in a game. There is no way to translate the requirements into FPS either.
BigMac™ Oct 5, 2013 @ 12:55pm 
that's all just average.. I guess it couldn't be made for each PC separately..If you meet the recommended specs you are going to run that game with no problems (max specs for the highest details possible)..
yung ian Oct 5, 2013 @ 1:42pm 
You get at least 60 fps, just depends on the game.
Trade-01 Oct 5, 2013 @ 1:54pm 
I find most of these recommended specs are a lie. Many games have their recommended specs set to much weaker GPU and CPU than mine, yet those games drop to 40 fps or less in some places while playing on max settings, never butter smooth 60fps(unless I buy top tier gaming PC). I cannot stand anything below 50fps.

They also never take in account which game resolution these specs are for. I bet some of the devs test their games in 1280×720, because that's what consoles are using for most games.
Last edited by Trade-01; Oct 5, 2013 @ 2:28pm
crunchyfrog Oct 5, 2013 @ 3:33pm 
As others have said here, it's essentially "how long's a piece of string".

It is entirely relevant. There is certainly no standard. So in short, there is no "judging this thing". They just make the claim that a certain spec will give you average results in the broadest possible sense, often making no claim of resolution, or other settings used.

Last edited by crunchyfrog; Oct 5, 2013 @ 3:34pm
The Rock God Oct 5, 2013 @ 3:53pm 
Like crunchyfrog said, there's no real standard.

For some games the minimum spec means it will run decent, just on low settings. For others it means "the game will start".

In the same vein, recommended specs can mean anything from "it runs well because we designed it around this" to "you'll get 60fps with high (but not ultra settings)" to "yeah, anything less than this is pointless, and even with this setup it still kinda sucks".
Last edited by The Rock God; Oct 5, 2013 @ 3:53pm
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Date Posted: Oct 5, 2013 @ 12:43pm
Posts: 6