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Its absolutely bonkers otherwise and I don't see a reason for that existing. If there was a stack of games tied together with string in a shop, I can buy it and not be prejudiced by my previous purchases, just like anybody else. Nobody behind the counter would say "hang on, you cant buy that because that little one at the bottom I saw you buy here five years ago.."
That just isn't a thing!
The dev's set it up that way, no idea why they use that bundle but they could have set it up so you could buy it even when you own some of the titles in it.
Then, Steam introduced a new type of bundle where the price would actually adjust based on what you already have. This type seems more useful, BUT you can't make keys for it, and you can't gift it. Also, publishers would need to select one type or the other, it's not an automatic thing.
Unfortunately, Steam also decided to change the old bundle type -- you can no longer get it if you already own something from it. Extremely dumb move, but that's how they wanted it :-(
Take my example further - a publisher sending reps to stores to instruct sales staff to find out what their customers have bought previously, and deny any existing and loyal customers from buying a pile of games wrapped in a special ribbon.
No its not a bug, steam offers several types of bundles and the dev choose to use that type
https://partner.steamgames.com/doc/store/application/bundles
The dev screwed up and did the wrong bundle and did the Purchase Together bundle instead of the Complete the set bundle.
Again complain to the developer and ask them to fix their bundle.
Steam doesn't communicate, and it can take a looooong time for them to fix a trivial bug, so it's impossible to tell whether it's an intentional change or not. However, we have to assume it was intentional, as that's simply a lot more common than unintentional breakage.
Its not a bug, the developer selected the wrong type of bundle.
It's not a bug.
"Trickery" implies that there is some kind of ulterior motive. But I literally cannot see any reason for a feature being there to delete a game permanently other than for this purpose. Hiding a game, because you have too many, is possible in your library. Having to go to a support page to remove a game with warnings given, suggests that there would be some permanent consequence, as per the message..
I don't think this really can be considered "trickery" at all - it is entirely logical and there is no benefit that an existing customer of one of the games would have over new customers. I am really just buying one of the games again - so there is no "trick" at play..
(I also realise this is not a bug, and is intentional, but sarcasm has never entirely translated on forums..)
I mean, to be explicit here, this is EA games we are talking about..
(And I do already consider this some degree of punishment for having purchased some of the bundle multiple times already, over the years.. and whilst I accept that different platforms and releases are could be (tenuously in some cases) seen as some kind of "extra", it does feel a little harsh to now be excluded outright from a particular release..)
Actually a totally legitimate reason, though that shouldn't have to be a support related issue!