I hate 'Modern Gaming'
I'd say games started down the road we are currently on shortly around the time of 2012. That time period I feel as a gamer, is perhaps where the metaphorical 'boat' ♥♥♥♥♥♥♥ tipped.

That fact that we Laud a game for being 'feature complete' sings all the points I've made about the route that gaming has taken over the years. I do praise and enjoy Baldur's Gate 3, but it isn't perfect by any means. No game is. But as advertised, it's a ♥♥♥♥♥♥♥ Video Game. Not a cash shop teaser. The fact that Destiny 2... Exists as it does. And people are proud of that baffles me.

I don't want to play that game anymore. I don't want that to be the norm at all. Ever.

You used to just be able to unlock a sick piece of cosmetic gear/skill/etc through sheer skill alone for example. That core demographic of the average Joe who just wants to relax once in a while. Nope. Now half the games have Ads in them. Many game companies instead focus on the less skilled, mentally vulnerable people and choose to employ gambling and sly marketing tactics and squeeze them for as much money as they can using ♥♥♥♥ like FOMO.

No longer does a game need to deliver on its promises to make money, it can simply dangle the carrot, and play the majority like fools. It can just pull the ol' Madden Card and recycle ♥♥♥♥ and pray nobody notices and it works year after year.

Its studios like CD Project, Larian, and Kojima to name a few who don't prey on their audience like vultures. Are they perfect, NO, but I sure as hell want more of them in this industry.

Passion is what drives innovation, not greed.
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Показані коментарі 115 із 31
Цитата допису Grimsdottir:
Its studios like CD Project
lmfao
Цитата допису Grimsdottir:
Passion is what drives innovation, not greed.
saying that after mentioning cdpr is double lmfao
Автор останньої редакції: breadman; 19 серп. 2023 о 8:34
Sometimes hobbies change and go in a direction that doesn't fit you anymore. That's fine, it's part of life.

That said, talking about passion and mentioning CDPR with their Cyberpunk release shambles is laughable at best.
Wait …. “anymore?” So at some point Destiny 2 was important to you?
Цитата допису Crazy Tiger:
That said, talking about passion and mentioning CDPR with their Cyberpunk release shambles is laughable at best.
I'm not too sure about that... Sure, the release was tainted with dozens of bugs and glitches but the games atmosphere was pretty well on-par. Not to mention that they managed a complete 180 when looking at the state of the game right now.

Then add in a whole frickin' mini Anime series which fully ties into the game, and it's atmosphere, and all that at no extra costs!

I'll take them over NMS any day of the week to be honest... because they sold empty promises and only later managed to fill it in.

(sorry for the quote botch... on mobile right now)
Автор останньої редакції: ShelLuser; 19 серп. 2023 о 9:07
DungeonOfNaheulbeuk doesn't take it serious, in fact the opposite, the stats is as much just mumble jumble they put into the game since all doing it.

DungeonOfNaheulbeuk plays like a D&D while Baldurs Gate 3 pretend to act as one
I just long for the days, i can buy a disc, put it in my PS2, and play it. I come from a generation there was no MP, no dlc, no gimmicks, no broken games out the box needing to be fixed. A time where you can imagine you were a character in a game, doing something you can never do.

I can never land on Normandy. Or fly an aircraft, or be a spy behind enemy lines. Gaming at the time, was like watching a movie, where YOU were the character playing the part. It all went downhill, with MP gaming, and competition took the place of quality.
Автор останньої редакції: xBCxRangers; 19 серп. 2023 о 9:11
Цитата допису Grimsdottir:

You used to just be able to unlock a sick piece of cosmetic gear/skill/etc through sheer skill alone for example.

Yeah, in the games I'm playing, gear and skills are unlocked through progress.

It's really up to you. You just keep playing the stuff you... like? Don't like? I can't really tell -- you seem to be playing games that you don't like?

Цитата допису xBCxRangers:
Gaming at the time, was like watching a movie, where YOU were the character playing the part. It all went downhill, with MP gaming, and competition took the place of quality.

Yeah, which why I don't play multiplayer games. Or, if I do (happens very rarely), I play them solo.

Again, you play what you like. Don't like a game? Don't play it.
Автор останньої редакції: Kargor; 19 серп. 2023 о 9:23
Цитата допису xBCxRangers:
I just long for the days, i can buy a disc, put it in my PS2, and play it. I come from a generation there was no MP, no dlc, no gimmicks, no broken games out the box needing to be fixed. A time where you can imagine you were a character in a game, doing something you can never do.

I can never land on Normandy. Or fly an aircraft, or be a spy behind enemy lines. Gaming at the time, was like watching a movie, where YOU were the character playing the part. It all went downhill, with MP gaming, and competition took the place of quality.
I agree...MP was the worst thing to happen to the gaming world, MTs, crates and the ♥♥♥♥ hole of a market they created is a close 2nd.
Автор останньої редакції: AROCK!!!; 19 серп. 2023 о 9:20
Цитата допису ÁROCK!!!:
Цитата допису xBCxRangers:
I just long for the days, i can buy a disc, put it in my PS2, and play it. I come from a generation there was no MP, no dlc, no gimmicks, no broken games out the box needing to be fixed. A time where you can imagine you were a character in a game, doing something you can never do.

I can never land on Normandy. Or fly an aircraft, or be a spy behind enemy lines. Gaming at the time, was like watching a movie, where YOU were the character playing the part. It all went downhill, with MP gaming, and competition took the place of quality.
I agree...MP was the worst thing to happen to the gaming world, MTs, crates and the ♥♥♥♥ hoke of a market they created is a close 2nd.

Oh it was. I mean at first, it was "different" and i tried it, and it was okay, but man it morphed into a money making quagmire and killed video games. Ruined everything.

I just play my Arma 3 dlc, imagine im leading my Rangers into the Normandy breakout, or a Marine in Nam, and that's that.

Don't want no MP, no listening to peoples tripe. No broken updates or money grubs, and leave this old man alone lol.
Цитата допису ÁROCK!!!:
I agree...MP was the worst thing to happen to the gaming world, MTs, crates and the ♥♥♥♥ hole of a market they created is a close 2nd.
The worst thing MP brought to gaming wasn't neither crates nor microtransactions.

It was people.

Random internet people.
Цитата допису Grimsdottir:
I'd say games started down the road we are currently on shortly around the time of 2012. That time period I feel as a gamer, is perhaps where the metaphorical 'boat' ♥♥♥♥♥♥♥ tipped.

That fact that we Laud a game for being 'feature complete' sings all the points I've made about the route that gaming has taken over the years. I do praise and enjoy Baldur's Gate 3, but it isn't perfect by any means. No game is. But as advertised, it's a ♥♥♥♥♥♥♥ Video Game. Not a cash shop teaser. The fact that Destiny 2... Exists as it does. And people are proud of that baffles me.

I don't want to play that game anymore. I don't want that to be the norm at all. Ever.

You used to just be able to unlock a sick piece of cosmetic gear/skill/etc through sheer skill alone for example. That core demographic of the average Joe who just wants to relax once in a while. Nope. Now half the games have Ads in them. Many game companies instead focus on the less skilled, mentally vulnerable people and choose to employ gambling and sly marketing tactics and squeeze them for as much money as they can using ♥♥♥♥ like FOMO.


I mean if we're citing random used to be's. Used to be there were no cosmetics at all. Used to be you could beat a AAA game over the weekend. There's lots of used-to-be's that aren't so great. And if everything was like it used to be, you'd complain how nothing changes and it's all the same.

If you're determined to be unhappy you'll be able to do it quite easily.

Цитата допису Grimsdottir:
No longer does a game need to deliver on its promises to make money, it can simply dangle the carrot, and play the majority like fools. It can just pull the ol' Madden Card and recycle ♥♥♥♥ and pray nobody notices and it works year after year.

Used to be you didn't have a view into the development and most of the details about the game. It's easy to deliver on promises, when almost nothing was communicated to gamers during development.

It does seem like people can't handle seeing how the sausage is made. I promise you, if you take your favorite pre-2012 old game and have an inside view of all the development and intentions, and the changing design scope, and filtered that into "promises", you'd still end up with the same complaints as you have now.

Цитата допису Grimsdottir:
Its studios like CD Project, Larian, and Kojima to name a few who don't prey on their audience like vultures. Are they perfect, NO, but I sure as hell want more of them in this industry.

Passion is what drives innovation, not greed.

Publishers demand things, developers have to deliver. Somewhere along the line the goal is to make a product, meet deadlines, make as much money as you can. This isn't some new concept. The romanticized perception people sometimes have when it comes to games development and the games industry kind of ignores how making a bug regardless of quality or value has always been a huge part of the business.

Back in the day it was licensed games. E.T. for the Atari 2600 and 90% of games based off popular movies or TV shows were just publishers trying to make an easy buck. It was atrocious and a punchline for endless jokes. One of my favorites https://www.penny-arcade.com/comic/2004/02/18/enders-games

Digital distribution changes the status quo, it allows for more ways to monetize things, and they're not all great. But you know, it also allows for indie developers to make great games on their own terms and that didn't used to be a thing either.

And it let's games live a long life. I think of Terraria and how it's still getting content updates well over a decade later and is still selling well. You go back to 2003 and that story just isn't possible.

If all you want to do is see the downsides and put on rose tinted blinders, you can. But it's not all bad, not by a long shot.
Автор останньої редакції: nullable; 19 серп. 2023 о 11:37
You can blame gamers themselves...not game makers.

Day of Defeat Source was the first Steam game to have achievements. Then TF2. Then TF2 was the first to have a market. CS:GO gamers said, we don't need or want a market......now look.

$2000 knives. If the community wasn't sucking this stuff up like a vacuum, it wouldn't exist.
Modern gaming, when it isn't just constant milking of the fans, has boiled down to a constant regurgitation of graphics and realism.

Triple A games now take a decade or more to make.

Assuming they aren't buggy releases, the end result is just a masturbation of how cool and detailed everything looks.

Turns out, you need a game behind all the fancy stuff.
Автор останньої редакції: what?; 19 серп. 2023 о 12:06
Well pretty much any time the argument is, "gamers said", it's an automatic fail. Gamers have never been a homgenous or unified group, there is no universal agreement.

Some gamers didn't want achievements. Some gamers didn't want DLC. Some games didn't want marketable/tradeable items. Everything that's ever been done, some gamers didn't want. But some did. And let's not forget the 3rd group, that's larger than either of the other two, don't really care one way or the other.
Цитата допису xBCxRangers:
I just long for the days, i can buy a disc, put it in my PS2, and play it. I come from a generation there was no MP, no dlc, no gimmicks, no broken games out the box needing to be fixed. A time where you can imagine you were a character in a game, doing something you can never do.

I can never land on Normandy. Or fly an aircraft, or be a spy behind enemy lines. Gaming at the time, was like watching a movie, where YOU were the character playing the part. It all went downhill, with MP gaming, and competition took the place of quality.
Back when big studios didn't need to pour their budget into graphics and cute little animations for every single action. Instead prioritizing convenience, AI, mission design, scriptwriting, etc.

We'll NEVER see that again. A big studio releasing a game with more focus on anything other than graphics and realism or Multiplayer would be unthinkable.
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Опубліковано: 19 серп. 2023 о 8:31
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