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报告翻译问题
https://www.assetstore.unity3d.com/en/#!/content/26912
Only if they all used the exact same map, textures and models. We literally have 12 of the exact same game on Steam (greenlight) with just the name changed, and thats just 1 asset pack. Using unitz as an example , only 1 of them tried to make a game out of it. All the others are just copy and pasting the example game from the asset store to the Steam Store.
edit - yeah sorry i meant greenlight not all of them for sale.
And if that works... it works. People will buy what they want to buy.
Are they actually on store? I got the impression they were all (mostly all) on Greenlight.
Anyway, nobody is doing anything legally wrong. It's up to the customer if they reward this lazyness or not.
You mean like how Angry Birds, one of the best selling smart phone games, is just a blatant rip off of some old Flash game?
More like they aren't used to the staggering degree of choice. People who only ever followed the gaming magazines, consoles, or gaming news sites are the sort that have always had blinders and filters on. They were never aware of the true depth of options. Those of us who spent time around the games section of Happy Puppy and Tucows on the other hand saw many, many, many games that were not rich enough to afford the notice of the larger media but they still existed.
NOw in the days of physical copies, retailers stocked the games the heard about, that they heard other talking about. They didn't stick un knowns for the most part becauyse they were a risk. And that worked find. Now we've hit the digital age. Now we have a point where the retailer is not hampered by warehousing or shelf limitations. SO they can stock something for everyone.
Interesting feedback. It sounds like some people are already trying this, but maybe no game has been published by multiple different authors yet. Hopefully it will never come to that, I don't want Steam to turn into the Android store.
I wouldn't especially care. If people want to sell dumb stuff and others want to buy it, more power to them. It only sucks because it's impossible to find new games on steam these days, mainly because 15-20 games are released every day and most are ♥♥♥♥ quality, so browsing is impossible. There are so many games I would have bought day one in the past that I don't find out about until months later via word of mouth on some other site.
I also don't think Valve realizes how much the glut of games actually devalues the other games on steam. There are a million indie RPGs on Steam, for example, which makes each successive indie RPG released worth less in some small way as, even if all of those games are awsome (which they aren't), no one could ever have the time or money to play them all.
Yeah, I know that's what the new curation tools are supposed to be for, but there's too much for even the curators to keep up with.
Valve always goes to extremes, though. At first people complained they had too much power in deciding what goes on steam, and those critics were right. But in response, Valve went way too far in the other direction. There has to be some kind of happy middle ground.