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There are some that are pay-to-win but you can usually figure those out from the negative reviews or a little online research.
There's a lot of them, but I'm not really sure how to find only them. Obviously, I'd suggest filtering out the "Free to play" tag and/or genre label (even though there are a good number of free games that are self-contained and don't do microtransactions/DLC/gacha/etc.). But beyond that, I think most games -- particularly single-player ones -- are probably like this.
Since you mentioned that you just want real-time action but otherwise don't really have a preference, I'll just go and recommend the Ys: the Oath in Felghana.
And may I ask why you mentioned Cuphead?
I know you didn't mention DLC, but if there's DLCs that just means I gotta do extra digging to figure out whether they're just decorative cosmetics or a core part of the game experience, then change my purchase plans accordingly (e.g. from "get the base game" to "wait for a bundle with all the DLC". (The exception is soundtracks, which shouldn't be handled as DLCs anyway.)
But while I might be okay with DLC, microtransactions just feel...off to me. It's not a "this is morally wrong" feeling. It's a "I know this game is going to bombard me with subtle encouragement toward spending money and it'll just result in me fighting a temptation the game is intentionally trying to get me to indulge" feeling. As opposed to "I can just dive right in and let myself go and enjoy the game."
Of course the problem is there is no way to know if such things will be introduced at some point in the future.
this is the store search, on the righthand side you will find all sorts of filters, should be sufficient to find something.
It's literally that easy. There aren't many games that have those things. Gnerallty avoid any game that has a strong online multiplayer focus, or a competitive multiplayer aspect.
That's the only one