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but like I`ve said, they won't cut it, not for what I want
just look at the cut-scenes of those three videos,, the sprites of the characters,, and how they feeling on that ocasion story is told through that
But I so realise I`m not making much sence here, after all, it's past 3 AM and I'm surprised I could even type my laptop's passworld, I'll try explain better in a few hours
http://www.gamebryo.com/
the game I'm trying to make is character-driven, it means, you play the game for the story of the characters on it, not necessarily a compeling and intriguing story and plot, rather, the story of the protaginist and how they affect he lives of rest of the cast
as for gameplay, it matters little, in fact, even no gameplay at all would still work out in this case
the base idea of an RPG is in it's name, a Role Playing Game, we play RPG for see the story through the protagonist eyes, random encounters, turn-based fights and leveling up are just the side-salad, the main course is to see the character and their stories, to discover what your friend is afriad in life beats any zombie killing spree, to see that lonely and depressed rival reaching out to your hand with a faint smile is far beyond winning any world tournament
so I'm trying to make this game of that kind, I figured having a sprite-based story would not only make it easier developing, but it could tell the story better than 3D model could
https://www.unrealengine.com/marketplace/visual-novel-template
Is that what you were asking about? An engine itself can be used for a lot of different things, the only crux is the steep learning curve for new people. Anyways, I don't think I can help you with your problem and I'm sorry, still, Good luck with your project!
they only have one thing in common and that is the story and dialogue being told in a comical style, which is broadly used by visual novels. there are enough of them on Steam, google it. I don't wanna link any here because they infuriate some people.
there are special dev tools to create those but you cannot use them since you want other types of gameplay and also 3D gameplay which is impossible to realize with tools like RenPy, which is mostly used on VNs.
if you don't need any extensive 3D, try RPG Maker VX Ace Lite, that is the free version. that should provide you with everything you need. if you wanna focus on arts and story. doesn't need much coding.
I'm sorry but I don't know anything about Visual Novels, I just searched for some sort of dialogue system on google with the Unreal Engine as a tag. I also believe it's better for you to read about what it is yourself so that you can get a deeper understanding if that's the kind of game you want to make.