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dont follow the guideline of at least 195px, it is probably outdated.
i also hinted in another thread that this would be guides for new design or as a visble todo mark. it was not directly said for what reason they are that way but i was told it is not a bug.
please dont forget, Valve does not do much new stuff in super closed or seperate development environments when it comes to the Steam websites and f.e. while the new wishlist and friend/group management was dropped, there were visual inconsistencies on Steam before because of it.
Steam will receive its first client redesign since 5+ years and this will include the websites which is an ongoing process since this year. how the future looks you can already see at chat and the aforementioned features. the profile ugc sections is still old design and also the profile will receive a facelift.
for all the profile "designers" there will be much more stuff to redo then just a few white lines, which you can already fix yourself if you just upload images in the proper aspect ratios and sizes.
Since 2014 I’ve created 12 guides, and all their thumbnails are individually and meticulously crafted 100x100 images (according to previous rules, and the max possible size of a thumbnail is 100x100 anyway). The idea is to make an image as small as possible so that the size reduction will make minimal impact on it. And I’m not the only guide creator who thinks this way, as you can now clearly see in any guide section…
Are you seriously suggesting to every content creator to remake their thumbnails/branding images from years ago??? I’m not sure I even have all the unshrunk source images…
And if I do decide to edit guide branding images, I can’t touch basic guide info since while ago Steam also singlehandedly decided to remove multiple choice for guide languages, and I will irreversibly lose all languages in my guides descriptions but one, including my bilingual guides… (When IMHO guides in English should be visible to anyone regardless of their interface language of choice, and Steam didn’t bother to provide default visibility of English content even as an option!).
They just changed the background from white to BLACK... Still letterboxing and shrinking the thumbnails! Look at any guides page...
black is "fixed"
... and now this thread is racist
j/k
small requote: --
we live a time with expected instant gratification, so i suggest things to do right now.
for the ugc that have too low res images uploaded as the example picture was, this suggestion was sincere. i dont support upscaling non-vector images.
the other option is simply to hold your horses until Valve finishes messing around in a live environment like they always do and figured out something on the way that might not require you to do anything.
everything that looked odd in the past year was because of visual design changes that followed upon those. i dont see a reason why this is otherwise now.
as for how long ... we are talking about the inventor of Valvetime. i expect critical changes to Steam visual design around winter sale with a tendency to shortly after.
i would not even bother with anything visual on Steam until the new client design and library revamp drops, which allegedly incorporates ugc more then before directly in the library section.
NOTHING gets "upscaled" here!
(You can ask, why did you make your thumbnail images exactly 100x100 and not larger? - Because then Steam shrinks them back down to 100x100 and the images LOSE DETAIL (since Steam resizing algorithm is not very good). Yes, in most places they do get shrunk further to 74x74, but the loss of detail from 100x100 source pic is significantly smaller then from 200x200. Maybe I am a little bit too obsessive with preserving small details on my "branding images", but they CAN be very important when we're talking about extremely small thumbnails...)
Now, for some reason, they set frame sizes in THE TAGS (imw&imh) LARGER than ACTUAL displayed thumbnails, and FORCED LETTERBOXING on top of that... The only exception is the "new design" share link, where image size in the tags is exactly the same as of displayed thumbnail (88x88):
https://steamcommunity.com/sharedfiles/filedetails/?id=346378780
(this is also a good example why well preserved small details of a thumbnail can be important)
[Correction: I found the 2nd exception - Guide showcase in creator's Steam profile (66x66 thumbnails)]
This is actually a good advice (and really all that’s left for us to do ;). I really hope they will sort this out eventually in a foreseeable future, in a way that won’t require from content creators to make any retroactive actions…
P.S. BTW, what is "ugc"?..
User generated content.
It wasn't!
They just changed the background from white to BLACK... Still letterboxing and shrinking the thumbnails...