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The many options
Story
Open World
Graphics
But then there are games with no dialog and little to no critical thinking that are fun as hell because of gameplay, like Kirby.
But I will at least stick my toe off the fence for a second and say being able to build your character, as in assigning stats and choosing a class (not just the way they look) is usually a red flag for me. These games generally have terrible balance, and if you don't build a specific way, you're going to have a rough time.
Open world
not to be hard coded so people can make mods
the least is graphic, you can fix it later by reshade
Story
Many options
Graphics
Open World.
1
2
4
3
gameplay
gameplay
graphics ... but more in sense of aesthetic and artistic style then how much detailed they are and how high the polygon count is.
the rest is just icing on the cake when they're well done.
3
2
1
4
Im nuts for anything that gives me a lively world that can be shaped based on what i do or say
Replayability
Graphics
Story
3
4
1
5
Without good game play, what good is the game.
The system must be fun to use, addictive and create a crave to explore for more options.
Ability to customize and invent new moves help.
1) Easy to learn, difficult to master
2) Customization (abilities / skills / crafting)
3) Acceptable graphical designs
4) Relax and nice music
5) Story and voice acting (many companies see video games as 'videos', and invest a huge sum on this, but this is my 5th place, maybe it's just me..).
And from this I wouldl gauge this very definitively.
1 - Fun.
End of.